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[[user:Ceeeb]] | |||
== | == Undocumented script commands - Arma 3 1.11.115723 == | ||
* [[cbSetChecked]] | |||
* [[enableSimulationGlobal]] | |||
* [[addScoreSide]] | |||
* [[getOwnedDlcs]] | |||
* [[backpackMagazines]] | |||
* [[cbChecked]] | |||
* [[enableDiagLegend]] | |||
* [[getChosenCont]] | |||
* [[getObjectDlcs]] | |||
* [[queryItemsPool]] | |||
* [[soldierMagazines]] | |||
* [[uniformMagazines]] | |||
* [[vestMagazines]] | |||
== | == All BIS functions - Arma 3 build 1.11.115723 == | ||
* [[BIS_fnc_3Dcredits]] | |||
* [[BIS_fnc_AAN]] | |||
* [[BIS_fnc_absSpeed]] | |||
* [[BIS_fnc_activateAddons]] | |||
* [[BIS_fnc_addClassOO]] | |||
* [[BIS_fnc_addCommMenuItem]] | |||
* [[BIS_fnc_addCuratorAreaFromTrigger]] | |||
* [[BIS_fnc_addCuratorChallenge]] | |||
* [[BIS_fnc_addCuratorIcon]] | |||
* [[BIS_fnc_addEvidence]] | |||
* [[BIS_fnc_addRespawnInventory]] | |||
* [[BIS_fnc_addRespawnPosition]] | |||
* [[BIS_fnc_addScore]] | |||
* [[BIS_fnc_addScriptedEventHandler]] | |||
* [[BIS_fnc_addStackedEventHandler]] | |||
* [[BIS_fnc_addSupportLink]] | |||
* [[BIS_fnc_addToPairs]] | |||
* [[BIS_fnc_addWeapon]] | |||
* [[BIS_fnc_advHint]] | |||
* [[BIS_fnc_advHintArg]] | |||
* [[BIS_fnc_advHintCall]] | |||
* [[BIS_fnc_advHintCredits]] | |||
* [[BIS_fnc_alignTabs]] | |||
* [[BIS_fnc_allSynchronizedObjects]] | |||
* [[BIS_fnc_ambientAnim]] | |||
* [[BIS_fnc_ambientAnimCombat]] | |||
* [[BIS_fnc_ambientAnimGetParams]] | |||
* [[BIS_fnc_ambientBlacklist]] | |||
* [[BIS_fnc_ambientBlacklistAdd]] | |||
* [[BIS_fnc_ambientBoats]] | |||
* [[BIS_fnc_ambientFlyby]] | |||
* [[BIS_fnc_ambientHelicopters]] | |||
* [[BIS_fnc_ambientPlanes]] | |||
* [[BIS_fnc_ambientPostprocess]] | |||
* [[BIS_fnc_animalBehaviour]] | |||
* [[BIS_fnc_animalSiteSpawn]] | |||
* [[BIS_fnc_animType]] | |||
* [[BIS_fnc_animViewer]] | |||
* [[BIS_fnc_areEqual]] | |||
* [[BIS_fnc_areFriendly]] | |||
* [[BIS_fnc_arithmeticMean]] | |||
* [[BIS_fnc_arrayCompare]] | |||
* [[BIS_fnc_arrayFindDeep]] | |||
* [[BIS_fnc_arrayInsert]] | |||
* [[BIS_fnc_arrayPop]] | |||
* [[BIS_fnc_arrayPush]] | |||
* [[BIS_fnc_arrayPushStack]] | |||
* [[BIS_fnc_arrayShift]] | |||
* [[BIS_fnc_arrayShuffle]] | |||
* [[BIS_fnc_arrayUnShift]] | |||
* [[BIS_fnc_assignPlayerRole]] | |||
* [[BIS_fnc_basicTask]] | |||
* [[BIS_fnc_blackIn]] | |||
* [[BIS_fnc_blackOut]] | |||
* [[BIS_fnc_bleedTickets]] | |||
* [[BIS_fnc_bloodEffect]] | |||
* [[BIS_fnc_boundingBoxCorner]] | |||
* [[BIS_fnc_boundingBoxDimensions]] | |||
* [[BIS_fnc_boundingBoxMarker]] | |||
* [[BIS_fnc_boundingCircle]] | |||
* [[BIS_fnc_briefingAnimate]] | |||
* [[BIS_fnc_briefingInit]] | |||
* [[BIS_fnc_buildingPositions]] | |||
* [[BIS_fnc_call]] | |||
* [[BIS_fnc_callScriptedEventHandler]] | |||
* [[BIS_fnc_camera]] | |||
* [[BIS_fnc_cameraOld]] | |||
* [[BIS_fnc_camFollow]] | |||
* [[BIS_fnc_changeSupportRadioChannel]] | |||
* [[BIS_fnc_cinemaBorder]] | |||
* [[BIS_fnc_classMagazine]] | |||
* [[BIS_fnc_classWeapon]] | |||
* [[BIS_fnc_codePerformance]] | |||
* [[BIS_fnc_colorConfigToRGBA]] | |||
* [[BIS_fnc_colorRGBAtoHTML]] | |||
* [[BIS_fnc_colorRGBAtoTexture]] | |||
* [[BIS_fnc_colorRGBtoHTML]] | |||
* [[BIS_fnc_commsMenuCreate]] | |||
* [[BIS_fnc_commsMenuToggleAvailability]] | |||
* [[BIS_fnc_commsMenuToggleVisibility]] | |||
* [[BIS_fnc_completedCuratorChallengesCount]] | |||
* [[BIS_fnc_conditionalSelect]] | |||
* [[BIS_fnc_configPath]] | |||
* [[BIS_fnc_configviewer]] | |||
* [[BIS_fnc_consolidateArray]] | |||
* [[BIS_fnc_convertUnits]] | |||
* [[BIS_fnc_countdown]] | |||
* [[BIS_fnc_counter]] | |||
* [[BIS_fnc_createLogRecord]] | |||
* [[BIS_fnc_createMenu]] | |||
* [[BIS_fnc_createObjectOO]] | |||
* [[BIS_fnc_credits]] | |||
* [[BIS_fnc_credits_movie]] | |||
* [[BIS_fnc_credits_movieConfig]] | |||
* [[BIS_fnc_credits_movieSupport]] | |||
* [[BIS_fnc_crewCount]] | |||
* [[BIS_fnc_crossProduct]] | |||
* [[BIS_fnc_crows]] | |||
* [[BIS_fnc_ctrlFitToTextHeight]] | |||
* [[BIS_fnc_ctrlSetScale]] | |||
* [[BIS_fnc_ctrlTextHeight]] | |||
* [[BIS_fnc_curatorAttributes]] | |||
* [[BIS_fnc_curatorAutomatic]] | |||
* [[BIS_fnc_curatorAutomaticPositions]] | |||
* [[BIS_fnc_curatorChallengeDestroyVehicle]] | |||
* [[BIS_fnc_curatorChallengeFindIntel]] | |||
* [[BIS_fnc_curatorChallengeFireWeapon]] | |||
* [[BIS_fnc_curatorChallengeGetInVehicle]] | |||
* [[BIS_fnc_curatorChallengeIlluminate]] | |||
* [[BIS_fnc_curatorChallengeSpawnLightning]] | |||
* [[BIS_fnc_curatorObjectEdited]] | |||
* [[BIS_fnc_curatorObjectPlaced]] | |||
* [[BIS_fnc_curatorObjectRegistered]] | |||
* [[BIS_fnc_curatorObjectRegisteredTable]] | |||
* [[BIS_fnc_curatorPinged]] | |||
* [[BIS_fnc_curatorRespawn]] | |||
* [[BIS_fnc_curatorVisionModes]] | |||
* [[BIS_fnc_customGPS]] | |||
* [[BIS_fnc_customGPSVideo]] | |||
* [[BIS_fnc_cutDecimals]] | |||
* [[BIS_fnc_damageChanged]] | |||
* [[BIS_fnc_damagePulsing]] | |||
* [[BIS_fnc_dbClassCheck]] | |||
* [[BIS_fnc_dbClassId]] | |||
* [[BIS_fnc_dbClassIndex]] | |||
* [[BIS_fnc_dbClassList]] | |||
* [[BIS_fnc_dbClassRemove]] | |||
* [[BIS_fnc_dbClassReturn]] | |||
* [[BIS_fnc_dbClassSet]] | |||
* [[BIS_fnc_dbConfigPath]] | |||
* [[BIS_fnc_dbImportConfig]] | |||
* [[BIS_fnc_dbImportXML]] | |||
* [[BIS_fnc_dbisClass]] | |||
* [[BIS_fnc_dbisValue]] | |||
* [[BIS_fnc_dbPrint]] | |||
* [[BIS_fnc_dbSymbolClass]] | |||
* [[BIS_fnc_dbSymbolValue]] | |||
* [[BIS_fnc_dbValueCheck]] | |||
* [[BIS_fnc_dbValueId]] | |||
* [[BIS_fnc_dbValueIndex]] | |||
* [[BIS_fnc_dbValueList]] | |||
* [[BIS_fnc_dbValueRemove]] | |||
* [[BIS_fnc_dbValueReturn]] | |||
* [[BIS_fnc_dbValueSet]] | |||
* [[BIS_fnc_deleteTask]] | |||
* [[BIS_fnc_destroyCity]] | |||
* [[BIS_fnc_diagAAR]] | |||
* [[BIS_fnc_diagAARrecord]] | |||
* [[BIS_fnc_diagAnim]] | |||
* [[BIS_fnc_diagBulletCam]] | |||
* [[BIS_fnc_diagConfig]] | |||
* [[BIS_fnc_diagFindMissingAuthors]] | |||
* [[BIS_fnc_diagHit]] | |||
* [[BIS_fnc_diagKey]] | |||
* [[BIS_fnc_diagKeyLayout]] | |||
* [[BIS_fnc_diagKeyTest]] | |||
* [[BIS_fnc_diagKnownAsTarget]] | |||
* [[BIS_fnc_diagKnownTargets]] | |||
* [[BIS_fnc_diagLoop]] | |||
* [[BIS_fnc_diagMacros]] | |||
* [[BIS_fnc_diagMacrosAuthor]] | |||
* [[BIS_fnc_diagMacrosMapSize]] | |||
* [[BIS_fnc_diagMacrosNameSound]] | |||
* [[BIS_fnc_diagMacrosVerify]] | |||
* [[BIS_fnc_diagMissionPositions]] | |||
* [[BIS_fnc_diagMissionWeapons]] | |||
* [[BIS_fnc_diagPreview]] | |||
* [[BIS_fnc_diagPreviewCycle]] | |||
* [[BIS_fnc_diagPreviewVehicleCrew]] | |||
* [[BIS_fnc_diagRadio]] | |||
* [[BIS_fnc_diagVehicleIcons]] | |||
* [[BIS_fnc_diagWiki]] | |||
* [[BIS_fnc_diaryHints]] | |||
* [[BIS_fnc_diaryMaps]] | |||
* [[BIS_fnc_dirIndicator]] | |||
* [[BIS_fnc_dirtEffect]] | |||
* [[BIS_fnc_dirTo]] | |||
* [[BIS_fnc_disableSaving]] | |||
* [[BIS_fnc_displayClouds]] | |||
* [[BIS_fnc_displayColorGet]] | |||
* [[BIS_fnc_displayColorSet]] | |||
* [[BIS_fnc_displayControls]] | |||
* [[BIS_fnc_displayLoading]] | |||
* [[BIS_fnc_displayMission]] | |||
* [[BIS_fnc_displayName]] | |||
* [[BIS_fnc_displayResize]] | |||
* [[BIS_fnc_distance2D]] | |||
* [[BIS_fnc_distance2Dsqr]] | |||
* [[BIS_fnc_dotProduct]] | |||
* [[BIS_fnc_drawAO]] | |||
* [[BIS_fnc_drawCuratorDeaths]] | |||
* [[BIS_fnc_drawCuratorLocations]] | |||
* [[BIS_fnc_drawCuratorRespawnMarkers]] | |||
* [[BIS_fnc_drawMinefields]] | |||
* [[BIS_fnc_dynamicText]] | |||
* [[BIS_fnc_effectFired]] | |||
* [[BIS_fnc_effectFiredArtillery]] | |||
* [[BIS_fnc_effectFiredFlares]] | |||
* [[BIS_fnc_effectFiredHeliRocket]] | |||
* [[BIS_fnc_effectFiredLongSmoke]] | |||
* [[BIS_fnc_effectFiredRifle]] | |||
* [[BIS_fnc_effectFiredRocket]] | |||
* [[BIS_fnc_effectFiredSmokeLauncher]] | |||
* [[BIS_fnc_effectFiredSmokeLauncher_boat]] | |||
* [[BIS_fnc_effectKilled]] | |||
* [[BIS_fnc_effectKilledAirDestruction]] | |||
* [[BIS_fnc_effectKilledAirDestructionStage2]] | |||
* [[BIS_fnc_effectKilledSecondaries]] | |||
* [[BIS_fnc_effectPlankton]] | |||
* [[BIS_fnc_enableSaving]] | |||
* [[BIS_fnc_endLoadingScreen]] | |||
* [[BIS_fnc_endMission]] | |||
* [[BIS_fnc_endMissionServer]] | |||
* [[BIS_fnc_enemyDetected]] | |||
* [[BIS_fnc_enemySides]] | |||
* [[BIS_fnc_enemyTargets]] | |||
* [[BIS_fnc_error]] | |||
* [[BIS_fnc_errorMsg]] | |||
* [[BIS_fnc_establishingShot]] | |||
* [[BIS_fnc_estimatedTimeLeft]] | |||
* [[BIS_fnc_execFSM]] | |||
* [[BIS_fnc_execRemote]] | |||
* [[BIS_fnc_executeStackedEventHandler]] | |||
* [[BIS_fnc_execVM]] | |||
* [[BIS_fnc_exportCfgMagazines]] | |||
* [[BIS_fnc_exportCfgPatches]] | |||
* [[BIS_fnc_exportCfgVehicles]] | |||
* [[BIS_fnc_exportCfgWeapons]] | |||
* [[BIS_fnc_exportCuratorCostTable]] | |||
* [[BIS_fnc_exportGroupFormations]] | |||
* [[BIS_fnc_fadeEffect]] | |||
* [[BIS_fnc_fatigueEffect]] | |||
* [[BIS_fnc_feedbackInit]] | |||
* [[BIS_fnc_feedbackMain]] | |||
* [[BIS_fnc_filterString]] | |||
* [[BIS_fnc_findExtreme]] | |||
* [[BIS_fnc_findInPairs]] | |||
* [[BIS_fnc_findNestedElement]] | |||
* [[BIS_fnc_findOverwatch]] | |||
* [[BIS_fnc_findSafePos]] | |||
* [[BIS_fnc_finishCuratorChallenge]] | |||
* [[BIS_fnc_fixDate]] | |||
* [[BIS_fnc_flamesEffect]] | |||
* [[BIS_fnc_flies]] | |||
* [[BIS_fnc_forceCuratorInterface]] | |||
* [[BIS_fnc_forceEnd]] | |||
* [[BIS_fnc_formatCuratorChallengeObjects]] | |||
* [[BIS_fnc_fps]] | |||
* [[BIS_fnc_friendlySides]] | |||
* [[BIS_fnc_FTLmanager]] | |||
* [[BIS_fnc_functionMeta]] | |||
* [[BIS_fnc_functionPath]] | |||
* [[BIS_fnc_functionsDebug]] | |||
* [[BIS_fnc_GC]] | |||
* [[BIS_fnc_GCinit]] | |||
* [[BIS_fnc_genericSentence]] | |||
* [[BIS_fnc_genericSentenceInit]] | |||
* [[BIS_fnc_geometricMean]] | |||
* [[BIS_fnc_getCfgData]] | |||
* [[BIS_fnc_getCfgDataArray]] | |||
* [[BIS_fnc_getCfgDataBool]] | |||
* [[BIS_fnc_getCfgDataObject]] | |||
* [[BIS_fnc_getCfgDataPool]] | |||
* [[BIS_fnc_getCfgIsClass]] | |||
* [[BIS_fnc_getCfgSubClasses]] | |||
* [[BIS_fnc_getFactions]] | |||
* [[BIS_fnc_getFromPairs]] | |||
* [[BIS_fnc_getIDC]] | |||
* [[BIS_fnc_getIDD]] | |||
* [[BIS_fnc_getLineDist]] | |||
* [[BIS_fnc_getParamValue]] | |||
* [[BIS_fnc_getPitchBank]] | |||
* [[BIS_fnc_getRespawnInventories]] | |||
* [[BIS_fnc_getRespawnMarkers]] | |||
* [[BIS_fnc_getRespawnPositions]] | |||
* [[BIS_fnc_getServerVariable]] | |||
* [[BIS_fnc_getTurrets]] | |||
* [[BIS_fnc_greatestNum]] | |||
* [[BIS_fnc_groupIndicator]] | |||
* [[BIS_fnc_groupVehicles]] | |||
* [[BIS_fnc_GUIbackground]] | |||
* [[BIS_fnc_GUIeditor]] | |||
* [[BIS_fnc_guiEffectTiles]] | |||
* [[BIS_fnc_GUIgrid]] | |||
* [[BIS_fnc_GUIgridToProfile]] | |||
* [[BIS_fnc_GUIhint]] | |||
* [[BIS_fnc_GUImessage]] | |||
* [[BIS_fnc_GUInewsfeed]] | |||
* [[BIS_fnc_halo]] | |||
* [[BIS_fnc_halt]] | |||
* [[BIS_fnc_healing]] | |||
* [[BIS_fnc_healthEffects]] | |||
* [[BIS_fnc_helicopterCanFly]] | |||
* [[BIS_fnc_helicopterDamage]] | |||
* [[BIS_fnc_helicopterGetHitpoints]] | |||
* [[BIS_fnc_helicopterSeat]] | |||
* [[BIS_fnc_helicopterSeatMove]] | |||
* [[BIS_fnc_helicopterType]] | |||
* [[BIS_fnc_help]] | |||
* [[BIS_fnc_HUDLimits]] | |||
* [[BIS_fnc_importImageLinks]] | |||
* [[BIS_fnc_inAngleSector]] | |||
* [[BIS_fnc_incapacitatedEffect]] | |||
* [[BIS_fnc_indicateBleeding]] | |||
* [[BIS_fnc_infoText]] | |||
* [[BIS_fnc_initCuratorAttribute]] | |||
* [[BIS_fnc_initExpo]] | |||
* [[BIS_fnc_initIntelObject]] | |||
* [[BIS_fnc_initModules]] | |||
* [[BIS_fnc_initMultiplayer]] | |||
* [[BIS_fnc_initParams]] | |||
* [[BIS_fnc_initPlayable]] | |||
* [[BIS_fnc_initRespawn]] | |||
* [[BIS_fnc_initRespawnBackpack]] | |||
* [[BIS_fnc_initVirtualUnit]] | |||
* [[BIS_fnc_inString]] | |||
* [[BIS_fnc_instructorFigure]] | |||
* [[BIS_fnc_interpolateWeather]] | |||
* [[BIS_fnc_inTrigger]] | |||
* [[BIS_fnc_inv]] | |||
* [[BIS_fnc_invAdd]] | |||
* [[BIS_fnc_invCodeToArray]] | |||
* [[BIS_fnc_invRemove]] | |||
* [[BIS_fnc_invSlots]] | |||
* [[BIS_fnc_invSlotsEmpty]] | |||
* [[BIS_fnc_invSlotType]] | |||
* [[BIS_fnc_invString]] | |||
* [[BIS_fnc_isBuildingEnterable]] | |||
* [[BIS_fnc_isCampaign]] | |||
* [[BIS_fnc_isCurator]] | |||
* [[BIS_fnc_isCuratorEditable]] | |||
* [[BIS_fnc_isDemo]] | |||
* [[BIS_fnc_isForcedCuratorInterface]] | |||
* [[BIS_fnc_isInFrontOf]] | |||
* [[BIS_fnc_isInsideArea]] | |||
* [[BIS_fnc_isInZoom]] | |||
* [[BIS_fnc_isLeapYear]] | |||
* [[BIS_fnc_isLoading]] | |||
* [[BIS_fnc_isLocalized]] | |||
* [[BIS_fnc_isPosBlacklisted]] | |||
* [[BIS_fnc_isUnitVirtual]] | |||
* [[BIS_fnc_itemType]] | |||
* [[BIS_fnc_jukebox]] | |||
* [[BIS_fnc_kbCanSpeak]] | |||
* [[BIS_fnc_kbCreateDummy]] | |||
* [[BIS_fnc_kbIsSpeaking]] | |||
* [[BIS_fnc_kbMenu]] | |||
* [[BIS_fnc_kbPriority]] | |||
* [[BIS_fnc_kbSentence]] | |||
* [[BIS_fnc_kbSkip]] | |||
* [[BIS_fnc_kbTell]] | |||
* [[BIS_fnc_kbTellLocal]] | |||
* [[BIS_fnc_kbTopicConfig]] | |||
* [[BIS_fnc_keyCode]] | |||
* [[BIS_fnc_keypointsExport]] | |||
* [[BIS_fnc_keypointsExportFromKML]] | |||
* [[BIS_fnc_KMLimport]] | |||
* [[BIS_fnc_limitSupport]] | |||
* [[BIS_fnc_linearConversion]] | |||
* [[BIS_fnc_listCuratorPlayers]] | |||
* [[BIS_fnc_listPlayers]] | |||
* [[BIS_fnc_liveFeed]] | |||
* [[BIS_fnc_liveFeedEffects]] | |||
* [[BIS_fnc_liveFeedModuleEffects]] | |||
* [[BIS_fnc_liveFeedModuleInit]] | |||
* [[BIS_fnc_liveFeedModuleSetSource]] | |||
* [[BIS_fnc_liveFeedModuleSetTarget]] | |||
* [[BIS_fnc_liveFeedSetSource]] | |||
* [[BIS_fnc_liveFeedSetTarget]] | |||
* [[BIS_fnc_liveFeedTerminate]] | |||
* [[BIS_fnc_loadClass]] | |||
* [[BIS_fnc_loadEntry]] | |||
* [[BIS_fnc_loadFunctions]] | |||
* [[BIS_fnc_loadInventory]] | |||
* [[BIS_fnc_localize]] | |||
* [[BIS_fnc_locationDescription]] | |||
* [[BIS_fnc_locations]] | |||
* [[BIS_fnc_locWeaponInfo]] | |||
* [[BIS_fnc_log]] | |||
* [[BIS_fnc_logFormat]] | |||
* [[BIS_fnc_lowestNum]] | |||
* [[BIS_fnc_magnitude]] | |||
* [[BIS_fnc_magnitudeSqr]] | |||
* [[BIS_fnc_manageCuratorAddons]] | |||
* [[BIS_fnc_manageCuratorChallenges]] | |||
* [[BIS_fnc_mapSize]] | |||
* [[BIS_fnc_markerCreate]] | |||
* [[BIS_fnc_markerParams]] | |||
* [[BIS_fnc_markerPath]] | |||
* [[BIS_fnc_markerToTrigger]] | |||
* [[BIS_fnc_markWaypoints]] | |||
* [[BIS_fnc_maxDiffArray]] | |||
* [[BIS_fnc_mirrorCuratorSettings]] | |||
* [[BIS_fnc_miscanim]] | |||
* [[BIS_fnc_missileLaunchPositionFix]] | |||
* [[BIS_fnc_missionConversations]] | |||
* [[BIS_fnc_missionConversationsLocal]] | |||
* [[BIS_fnc_missionFlow]] | |||
* [[BIS_fnc_missionHandlers]] | |||
* [[BIS_fnc_missionRespawnType]] | |||
* [[BIS_fnc_missionTasks]] | |||
* [[BIS_fnc_missionTasksLocal]] | |||
* [[BIS_fnc_missionTimeLeft]] | |||
* [[BIS_fnc_moduleAI]] | |||
* [[BIS_fnc_moduleAmmo]] | |||
* [[BIS_fnc_moduleAnimals]] | |||
* [[BIS_fnc_moduleBleedTickets]] | |||
* [[BIS_fnc_moduleChat]] | |||
* [[BIS_fnc_moduleCombatGetIn]] | |||
* [[BIS_fnc_moduleCountdown]] | |||
* [[BIS_fnc_moduleCoverMap]] | |||
* [[BIS_fnc_moduleCreateDiaryRecord]] | |||
* [[BIS_fnc_moduleCreateProjectile]] | |||
* [[BIS_fnc_moduleCurator]] | |||
* [[BIS_fnc_moduleCuratorAddAddons]] | |||
* [[BIS_fnc_moduleCuratorAddCameraArea]] | |||
* [[BIS_fnc_moduleCuratorAddEditableObjects]] | |||
* [[BIS_fnc_moduleCuratorAddEditingArea]] | |||
* [[BIS_fnc_moduleCuratorAddEditingAreaPlayers]] | |||
* [[BIS_fnc_moduleCuratorAddIcon]] | |||
* [[BIS_fnc_moduleCuratorAddPoints]] | |||
* [[BIS_fnc_moduleCuratorSetAttributes]] | |||
* [[BIS_fnc_moduleCuratorSetCamera]] | |||
* [[BIS_fnc_moduleCuratorSetCoefs]] | |||
* [[BIS_fnc_moduleCuratorSetCosts]] | |||
* [[BIS_fnc_moduleCuratorSetEditingAreaType]] | |||
* [[BIS_fnc_moduleCuratorSetObjectCost]] | |||
* [[BIS_fnc_moduleDamage]] | |||
* [[BIS_fnc_moduleDate]] | |||
* [[BIS_fnc_moduleDiary]] | |||
* [[BIS_fnc_moduleDoorOpen]] | |||
* [[BIS_fnc_moduleEffectsEmitterCreator]] | |||
* [[BIS_fnc_moduleEffectsFire]] | |||
* [[BIS_fnc_moduleEffectsPlankton]] | |||
* [[BIS_fnc_moduleEffectsSmoke]] | |||
* [[BIS_fnc_moduleEndMission]] | |||
* [[BIS_fnc_moduleExecute]] | |||
* [[BIS_fnc_moduleFDCPClear]] | |||
* [[BIS_fnc_moduleFDCPIn]] | |||
* [[BIS_fnc_moduleFDCPOut]] | |||
* [[BIS_fnc_moduleFDFadeMarker]] | |||
* [[BIS_fnc_moduleFDSkeetDestruction]] | |||
* [[BIS_fnc_moduleFDStatsClear]] | |||
* [[BIS_fnc_moduleFiringDrill]] | |||
* [[BIS_fnc_moduleFriendlyFire]] | |||
* [[BIS_fnc_moduleFuel]] | |||
* [[BIS_fnc_moduleGenericRadio]] | |||
* [[BIS_fnc_moduleGroupID]] | |||
* [[BIS_fnc_moduleHandle]] | |||
* [[BIS_fnc_moduleHealth]] | |||
* [[BIS_fnc_moduleHQ]] | |||
* [[BIS_fnc_moduleInit]] | |||
* [[BIS_fnc_moduleLightning]] | |||
* [[BIS_fnc_moduleMine]] | |||
* [[BIS_fnc_moduleMode]] | |||
* [[BIS_fnc_moduleModules]] | |||
* [[BIS_fnc_moduleMPTypeDefense]] | |||
* [[BIS_fnc_moduleMPTypeGameMaster]] | |||
* [[BIS_fnc_moduleMPTypeSectorControl]] | |||
* [[BIS_fnc_moduleMPTypeSeize]] | |||
* [[BIS_fnc_moduleObjective]] | |||
* [[BIS_fnc_moduleObjectiveFind]] | |||
* [[BIS_fnc_moduleObjectiveMove]] | |||
* [[BIS_fnc_moduleObjectiveNeutralizeProtect]] | |||
* [[BIS_fnc_moduleObjectiveSector]] | |||
* [[BIS_fnc_modulePositioning]] | |||
* [[BIS_fnc_modulePoster]] | |||
* [[BIS_fnc_modulePostprocess]] | |||
* [[BIS_fnc_moduleProjectile]] | |||
* [[BIS_fnc_moduleRadioChannelCreate]] | |||
* [[BIS_fnc_moduleRank]] | |||
* [[BIS_fnc_moduleRating]] | |||
* [[BIS_fnc_moduleRemoteControl]] | |||
* [[BIS_fnc_moduleRespawnPosition]] | |||
* [[BIS_fnc_moduleRespawnTickets]] | |||
* [[BIS_fnc_moduleRespawnVehicle]] | |||
* [[BIS_fnc_moduleSaveGame]] | |||
* [[BIS_fnc_moduleSector]] | |||
* [[BIS_fnc_moduleSFX]] | |||
* [[BIS_fnc_moduleShowHide]] | |||
* [[BIS_fnc_moduleSimulationManager]] | |||
* [[BIS_fnc_moduleSkill]] | |||
* [[BIS_fnc_moduleSkiptime]] | |||
* [[BIS_fnc_moduleSound]] | |||
* [[BIS_fnc_moduleStrategicMapImage]] | |||
* [[BIS_fnc_moduleStrategicMapInit]] | |||
* [[BIS_fnc_moduleStrategicMapMission]] | |||
* [[BIS_fnc_moduleStrategicMapOpen]] | |||
* [[BIS_fnc_moduleStrategicMapORBAT]] | |||
* [[BIS_fnc_moduleTaskCreate]] | |||
* [[BIS_fnc_moduleTaskSetDescription]] | |||
* [[BIS_fnc_moduleTaskSetDestination]] | |||
* [[BIS_fnc_moduleTaskSetState]] | |||
* [[BIS_fnc_moduleTracers]] | |||
* [[BIS_fnc_moduleTrident]] | |||
* [[BIS_fnc_moduleTriggers]] | |||
* [[BIS_fnc_moduleUnits]] | |||
* [[BIS_fnc_moduleUnlockArea]] | |||
* [[BIS_fnc_moduleUnlockObject]] | |||
* [[BIS_fnc_moduleVolume]] | |||
* [[BIS_fnc_moduleWeather]] | |||
* [[BIS_fnc_moduleZoneProtection]] | |||
* [[BIS_fnc_moduleZoneRestriction]] | |||
* [[BIS_fnc_monthDays]] | |||
* [[BIS_fnc_moveIn]] | |||
* [[BIS_fnc_moveToRespawnPosition]] | |||
* [[BIS_fnc_MP]] | |||
* [[BIS_fnc_MPexec]] | |||
* [[BIS_fnc_music]] | |||
* [[BIS_fnc_nearestHelipad]] | |||
* [[BIS_fnc_nearestNum]] | |||
* [[BIS_fnc_nearestPosition]] | |||
* [[BIS_fnc_nearestRoad]] | |||
* [[BIS_fnc_neutralizeUnit]] | |||
* [[BIS_fnc_noFlyZone]] | |||
* [[BIS_fnc_noFlyZonesCreate]] | |||
* [[BIS_fnc_noFlyZonesExport]] | |||
* [[BIS_fnc_numberDigits]] | |||
* [[BIS_fnc_numberText]] | |||
* [[BIS_fnc_objectHeight]] | |||
* [[BIS_fnc_objectsGrabber]] | |||
* [[BIS_fnc_objectSide]] | |||
* [[BIS_fnc_objectsMapper]] | |||
* [[BIS_fnc_objectType]] | |||
* [[BIS_fnc_objectVar]] | |||
* [[BIS_fnc_onDiaryChanged]] | |||
* [[BIS_fnc_onEnd]] | |||
* [[BIS_fnc_onLoad]] | |||
* [[BIS_fnc_onPlayerConnected]] | |||
* [[BIS_fnc_ORBATAddGroupOverlay]] | |||
* [[BIS_fnc_ORBATAnimate]] | |||
* [[BIS_fnc_ORBATConfigPreview]] | |||
* [[BIS_fnc_ORBATGetGroupParams]] | |||
* [[BIS_fnc_ORBATOpen]] | |||
* [[BIS_fnc_ORBATRemoveGroupOverlay]] | |||
* [[BIS_fnc_ORBATSetGroupFade]] | |||
* [[BIS_fnc_ORBATSetGroupParams]] | |||
* [[BIS_fnc_ORBATTooltip]] | |||
* [[BIS_fnc_ordinalNumber]] | |||
* [[BIS_fnc_overviewAuthor]] | |||
* [[BIS_fnc_overviewDifficulty]] | |||
* [[BIS_fnc_overviewMission]] | |||
* [[BIS_fnc_overviewTerrain]] | |||
* [[BIS_fnc_overviewTimeTrial]] | |||
* [[BIS_fnc_packStaticWeapon]] | |||
* [[BIS_fnc_param]] | |||
* [[BIS_fnc_paramCountdown]] | |||
* [[BIS_fnc_paramDaytime]] | |||
* [[BIS_fnc_paramGuerFriendly]] | |||
* [[BIS_fnc_paramIn]] | |||
* [[BIS_fnc_paramRespawnTickets]] | |||
* [[BIS_fnc_paramWeather]] | |||
* [[BIS_fnc_parseNumber]] | |||
* [[BIS_fnc_phoneticalWord]] | |||
* [[BIS_fnc_PIP]] | |||
* [[BIS_fnc_playEndMusic]] | |||
* [[BIS_fnc_playerName]] | |||
* [[BIS_fnc_playerSideFaction]] | |||
* [[BIS_fnc_playMusic]] | |||
* [[BIS_fnc_playSound]] | |||
* [[BIS_fnc_playVideo]] | |||
* [[BIS_fnc_posDegtoUTM]] | |||
* [[BIS_fnc_posDegToWorld]] | |||
* [[BIS_fnc_position]] | |||
* [[BIS_fnc_posToGrid]] | |||
* [[BIS_fnc_posUTMToDeg]] | |||
* [[BIS_fnc_preload]] | |||
* [[BIS_fnc_prepareAO]] | |||
* [[BIS_fnc_progressLoadingScreen]] | |||
* [[BIS_fnc_quotations]] | |||
* [[BIS_fnc_radialRed]] | |||
* [[BIS_fnc_radialRedOut]] | |||
* [[BIS_fnc_radioSetChannel]] | |||
* [[BIS_fnc_radioSetPlaylist]] | |||
* [[BIS_fnc_radioSetTrack]] | |||
* [[BIS_fnc_randomIndex]] | |||
* [[BIS_fnc_randomInt]] | |||
* [[BIS_fnc_randomNum]] | |||
* [[BIS_fnc_randomPos]] | |||
* [[BIS_fnc_randomPosTrigger]] | |||
* [[BIS_fnc_rankParams]] | |||
* [[BIS_fnc_recompile]] | |||
* [[BIS_fnc_refreshCommMenu]] | |||
* [[BIS_fnc_registerCuratorObject]] | |||
* [[BIS_fnc_relativeDirTo]] | |||
* [[BIS_fnc_relPos]] | |||
* [[BIS_fnc_relPosObject]] | |||
* [[BIS_fnc_relScaledDist]] | |||
* [[BIS_fnc_removeAllScriptedEventHandlers]] | |||
* [[BIS_fnc_removeCommMenuItem]] | |||
* [[BIS_fnc_removeCuratorIcon]] | |||
* [[BIS_fnc_removeDestroyedCuratorEditableObjects]] | |||
* [[BIS_fnc_removeFromPairs]] | |||
* [[BIS_fnc_removeIndex]] | |||
* [[BIS_fnc_removeNestedElement]] | |||
* [[BIS_fnc_removeRespawnInventory]] | |||
* [[BIS_fnc_removeRespawnPosition]] | |||
* [[BIS_fnc_removeScriptedEventHandler]] | |||
* [[BIS_fnc_removeStackedEventHandler]] | |||
* [[BIS_fnc_removeSupportLink]] | |||
* [[BIS_fnc_respawnBase]] | |||
* [[BIS_fnc_respawnConfirm]] | |||
* [[BIS_fnc_respawnCounter]] | |||
* [[BIS_fnc_respawnEndMission]] | |||
* [[BIS_fnc_respawnGroup]] | |||
* [[BIS_fnc_respawnInstant]] | |||
* [[BIS_fnc_respawnManager]] | |||
* [[BIS_fnc_respawnMenuInventory]] | |||
* [[BIS_fnc_respawnMenuPosition]] | |||
* [[BIS_fnc_respawnMenuSpectator]] | |||
* [[BIS_fnc_respawnNone]] | |||
* [[BIS_fnc_respawnRounds]] | |||
* [[BIS_fnc_respawnSeagull]] | |||
* [[BIS_fnc_respawnSide]] | |||
* [[BIS_fnc_respawnSpectator]] | |||
* [[BIS_fnc_respawnTickets]] | |||
* [[BIS_fnc_respawnTimePenalty]] | |||
* [[BIS_fnc_respawnWave]] | |||
* [[BIS_fnc_respect]] | |||
* [[BIS_fnc_returnChildren]] | |||
* [[BIS_fnc_returnConfigEntry]] | |||
* [[BIS_fnc_returnGroupComposition]] | |||
* [[BIS_fnc_returnNestedElement]] | |||
* [[BIS_fnc_returnParents]] | |||
* [[BIS_fnc_returnVehicleTurrets]] | |||
* [[BIS_fnc_romanNumeral]] | |||
* [[BIS_fnc_rotateVector2D]] | |||
* [[BIS_fnc_roundDir]] | |||
* [[BIS_fnc_roundNum]] | |||
* [[BIS_fnc_rscLayer]] | |||
* [[BIS_fnc_sandstorm]] | |||
* [[BIS_fnc_saveGame]] | |||
* [[BIS_fnc_sayMessage]] | |||
* [[BIS_fnc_sceneAreaClearance]] | |||
* [[BIS_fnc_sceneCheckWeapons]] | |||
* [[BIS_fnc_sceneCreateSceneTrigger]] | |||
* [[BIS_fnc_sceneCreateSoundEntities]] | |||
* [[BIS_fnc_sceneGetObjects]] | |||
* [[BIS_fnc_sceneGetParticipants]] | |||
* [[BIS_fnc_sceneGetPositionByAngle]] | |||
* [[BIS_fnc_sceneIntruderDetector]] | |||
* [[BIS_fnc_sceneMiscStuff]] | |||
* [[BIS_fnc_sceneRotate]] | |||
* [[BIS_fnc_sceneSetAnimationsForGroup]] | |||
* [[BIS_fnc_sceneSetBehaviour]] | |||
* [[BIS_fnc_sceneSetObjects]] | |||
* [[BIS_fnc_sceneSetPosFormation]] | |||
* [[BIS_fnc_scriptedMove]] | |||
* [[BIS_fnc_secondsToString]] | |||
* [[BIS_fnc_selectCrew]] | |||
* [[BIS_fnc_selectRandom]] | |||
* [[BIS_fnc_selectRandomWeighted]] | |||
* [[BIS_fnc_selectRespawnTemplate]] | |||
* [[BIS_fnc_setCuratorAttributes]] | |||
* [[BIS_fnc_setCuratorCamera]] | |||
* [[BIS_fnc_setCuratorVisionModes]] | |||
* [[BIS_fnc_setDate]] | |||
* [[BIS_fnc_setFog]] | |||
* [[BIS_fnc_setHeight]] | |||
* [[BIS_fnc_setIDCStreamFriendly]] | |||
* [[BIS_fnc_setNestedElement]] | |||
* [[BIS_fnc_setObjectTexture]] | |||
* [[BIS_fnc_setOvercast]] | |||
* [[BIS_fnc_setPitchBank]] | |||
* [[BIS_fnc_setPPeffectTemplate]] | |||
* [[BIS_fnc_setRank]] | |||
* [[BIS_fnc_setRespawnDelay]] | |||
* [[BIS_fnc_setServerVariable]] | |||
* [[BIS_fnc_setTask]] | |||
* [[BIS_fnc_setTaskLocal]] | |||
* [[BIS_fnc_setToPairs]] | |||
* [[BIS_fnc_shakeGauges]] | |||
* [[BIS_fnc_showCuratorAttributes]] | |||
* [[BIS_fnc_showCuratorFeedbackMessage]] | |||
* [[BIS_fnc_showMarkers]] | |||
* [[BIS_fnc_showNotification]] | |||
* [[BIS_fnc_showRespawnMenu]] | |||
* [[BIS_fnc_showTime]] | |||
* [[BIS_fnc_showUnitInfo]] | |||
* [[BIS_fnc_shutdown]] | |||
* [[BIS_fnc_sideColor]] | |||
* [[BIS_fnc_sideID]] | |||
* [[BIS_fnc_sideName]] | |||
* [[BIS_fnc_sideType]] | |||
* [[BIS_fnc_singleMissionConfig]] | |||
* [[BIS_fnc_singleMissionKeys]] | |||
* [[BIS_fnc_singleMissionName]] | |||
* [[BIS_fnc_skirmishTrigger]] | |||
* [[BIS_fnc_sortAlphabetically]] | |||
* [[BIS_fnc_sortBy]] | |||
* [[BIS_fnc_sortNum]] | |||
* [[BIS_fnc_spawn]] | |||
* [[BIS_fnc_spawnCrew]] | |||
* [[BIS_fnc_spawnEnemy]] | |||
* [[BIS_fnc_spawnGroup]] | |||
* [[BIS_fnc_spawnObjects]] | |||
* [[BIS_fnc_spawnVehicle]] | |||
* [[BIS_fnc_splitString]] | |||
* [[BIS_fnc_spotter]] | |||
* [[BIS_fnc_startLoadingScreen]] | |||
* [[BIS_fnc_strategicMapAnimate]] | |||
* [[BIS_fnc_strategicMapMouseButtonClick]] | |||
* [[BIS_fnc_strategicMapOpen]] | |||
* [[BIS_fnc_subClasses]] | |||
* [[BIS_fnc_subSelect]] | |||
* [[BIS_fnc_supplydrop]] | |||
* [[BIS_fnc_supplydropService]] | |||
* [[BIS_fnc_swapVars]] | |||
* [[BIS_fnc_taskAttack]] | |||
* [[BIS_fnc_taskChildren]] | |||
* [[BIS_fnc_taskCompleted]] | |||
* [[BIS_fnc_taskCreate]] | |||
* [[BIS_fnc_taskCurrent]] | |||
* [[BIS_fnc_taskDefend]] | |||
* [[BIS_fnc_taskDescription]] | |||
* [[BIS_fnc_taskDestination]] | |||
* [[BIS_fnc_taskExists]] | |||
* [[BIS_fnc_taskHandler]] | |||
* [[BIS_fnc_taskHint]] | |||
* [[BIS_fnc_taskParent]] | |||
* [[BIS_fnc_taskPatrol]] | |||
* [[BIS_fnc_taskReal]] | |||
* [[BIS_fnc_taskSetCurrent]] | |||
* [[BIS_fnc_taskSetDescription]] | |||
* [[BIS_fnc_taskSetDestination]] | |||
* [[BIS_fnc_taskSetState]] | |||
* [[BIS_fnc_taskState]] | |||
* [[BIS_fnc_taskVar]] | |||
* [[BIS_fnc_teamColor]] | |||
* [[BIS_fnc_terrainGradAngle]] | |||
* [[BIS_fnc_textTiles]] | |||
* [[BIS_fnc_textureMarker]] | |||
* [[BIS_fnc_textureVehicleIcon]] | |||
* [[BIS_fnc_threat]] | |||
* [[BIS_fnc_timeToString]] | |||
* [[BIS_fnc_titlecard]] | |||
* [[BIS_fnc_titleText]] | |||
* [[BIS_fnc_toggleCuratorVisionMode]] | |||
* [[BIS_fnc_toUpperDisplayTexts]] | |||
* [[BIS_fnc_trackMissionTime]] | |||
* [[BIS_fnc_transportService]] | |||
* [[BIS_fnc_tridentClient]] | |||
* [[BIS_fnc_tridentExecute]] | |||
* [[BIS_fnc_tridentGetRelationship]] | |||
* [[BIS_fnc_tridentHandleDamage]] | |||
* [[BIS_fnc_tridentSetRelationship]] | |||
* [[BIS_fnc_triggerToMarker]] | |||
* [[BIS_fnc_trimString]] | |||
* [[BIS_fnc_typeText]] | |||
* [[BIS_fnc_typeText2]] | |||
* [[BIS_fnc_uniqueClasses]] | |||
* [[BIS_fnc_unitAddon]] | |||
* [[BIS_fnc_unitCapture]] | |||
* [[BIS_fnc_unitCaptureFiring]] | |||
* [[BIS_fnc_unitCaptureSimple]] | |||
* [[BIS_fnc_unitPlay]] | |||
* [[BIS_fnc_unitPlayFiring]] | |||
* [[BIS_fnc_unitPlaySimple]] | |||
* [[BIS_fnc_unitVector]] | |||
* [[BIS_fnc_unpackStaticWeapon]] | |||
* [[BIS_fnc_updatePlayerArray]] | |||
* [[BIS_fnc_validateParametersOO]] | |||
* [[BIS_fnc_variableSpaceAdd]] | |||
* [[BIS_fnc_variableSpaceRemove]] | |||
* [[BIS_fnc_vectorAdd]] | |||
* [[BIS_fnc_vectorDiff]] | |||
* [[BIS_fnc_vectorFromXToY]] | |||
* [[BIS_fnc_vectorMultiply]] | |||
* [[BIS_fnc_vehicleRoles]] | |||
* [[BIS_fnc_version]] | |||
* [[BIS_fnc_weaponAddon]] | |||
* [[BIS_fnc_weaponComponents]] | |||
* [[BIS_fnc_worldArea]] | |||
* [[BIS_fnc_zzRotate]] | |||
== Broken/Non-functional? Script Commands in ArmA 1.14 == | |||
[[airportSide]] | |||
[[assignToAirport]] | |||
[[setAirportSide]] | |||
== | == Commands which local/global args/effects are not certain == | ||
[[setVehicleInit]], [[clearVehicleInit]] and [[processInitCommands]] - topic at [[http://www.ofpec.com/forum/index.php?topic{{=}}33008.0| OFPEC forums]] | |||
== | == Arma 2 OA 1.62.98866 new commands == | ||
* b:BOOL && CODE | |||
* b:BOOL || CODE | |||
* b:BOOL and CODE | |||
* b:BOOL or CODE | |||
* b:CONTROL [[setObjectArguments]] ARRAY | |||
* b:CONTROL [[setGearSlotAmmoCount]] SCALAR | |||
* b:OBJECT [[addMagazine]] ARRAY | |||
* b:OBJECT [[setOwner]] SCALAR | |||
* b:OBJECT [[setUnitRecoilCoefficient]] SCALAR | |||
* b:SCALAR [[publicVariableClient]] STRING | |||
* b:SCALAR [[setIDCAmmoCount]] SCALAR | |||
* b:STRING [[setToneMappingParams]] ARRAY | |||
* n:[[libraryCredits]] | |||
* n:[[libraryDisclaimers]] | |||
* n:[[moonIntensity]] | |||
* n:[[profileNamespace]] | |||
* n:[[saveProfileNamespace]] | |||
* n:[[productVersion]] | |||
* n:[[sunOrMoon]] | |||
* u:[[entities]] | |||
* u:[[aimPos]] OBJECT | |||
* u:[[ASLToATL]] ARRAY | |||
* u:[[ATLToASL]] ARRAY | |||
* u:[[deActivateKey]] STRING | |||
* u:[[entities]] STRING | |||
* u:[[eyeDirection]] OBJECT | |||
* u:[[eyePos]] OBJECT | |||
* u:[[gearIDCAmmoCount]] SCALAR | |||
* u:[[gearSlotAmmoCount]] CONTROL | |||
* u:[[onEachFrame]] | |||
* u:[[groupFromNetId]] STRING | |||
* u:[[lineIntersects]] ARRAY | |||
* u:[[lineIntersectsWith]] ARRAY | |||
* u:[[nearestBuilding]] ARRAY | |||
* u:[[nearestBuilding]] OBJECT | |||
* u:[[netId]] GROUP | |||
* u:[[netId]] OBJECT | |||
* u:[[objectFromNetId]] STRING | |||
* u:[[publicVariableServer]] STRING | |||
* u:[[systemChat]] STRING | |||
* u:[[sendAUMessage]] ARRAY | |||
* u:[[setEyeAdaptMax]] SCALAR | |||
* u:[[setEyeAdaptMin]] SCALAR | |||
* u:[[setEyeAdaptMinMaxDefault]] SCALAR | |||
* u:[[setToneMapping]] STRING | |||
* u:[[terrainIntersect]] ARRAY | |||
* u:[[terrainIntersectASL]] ARRAY | |||
* u:[[unitRecoilCoefficient]] OBJECT | |||
* u:[[visiblePositionASL]] OBJECT | |||
[[ | == Arma 3 Alpha 0.53.103342 new commands == | ||
* t:JCLASS | |||
* t:NetObject | |||
* t:SUBGROUP | |||
* b:OBJECT [[swimInDepth]] SCALAR | |||
* b:OBJECT [[addGoggles]] STRING | |||
* b:OBJECT [[addItem]] STRING | |||
* b:OBJECT [[setLightIntensity]] SCALAR | |||
* b:OBJECT [[setVehicleAmmoDef]] SCALAR | |||
* b:OBJECT [[setFatigue]] SCALAR | |||
* b:SCALAR [[setGusts]] SCALAR | |||
* b:OBJECT [[forceWeaponFire]] ARRAY | |||
* b:SCALAR [[setLightnings]] SCALAR | |||
* b:OBJECT [[linkItem]] STRING | |||
* b:ARRAY [[inRangeOfArtillery]] ARRAY | |||
* b:OBJECT [[addHeadgear]] STRING | |||
* b:SIDE [[revealMine]] OBJECT | |||
* b:OBJECT [[assignAsCargoIndex]] ARRAY | |||
* b:OBJECT [[setBleedingRemaining]] SCALAR | |||
* b:OBJECT [[enableFatigue]] BOOL | |||
* b:OBJECT [[customRadio]] ARRAY | |||
* b:SCALAR [[setWindDir]] SCALAR | |||
* b:OBJECT [[setOxygenRemaining]] SCALAR | |||
* b:ARRAY,OBJECT [[distanceSqr]] ARRAY,OBJECT | |||
* b:LOCATION [[distanceSqr]] LOCATION | |||
* b:LOCATION [[distanceSqr]] ARRAY | |||
* b:ARRAY [[distanceSqr]] LOCATION | |||
* b:NetObject [[!=]] NetObject | |||
* b:ARRAY [[setWaypointName]] STRING | |||
* b:SCALAR [[setWindStr]] SCALAR | |||
* b:OBJECT [[setUserActionText]] ARRAY | |||
* b:OBJECT [[isFlashlightOn]] STRING | |||
* b:OBJECT [[assignItem]] STRING | |||
* b:OBJECT [[disableCollisionWith]] OBJECT | |||
* b:OBJECT,GROUP [[enableGunLights]] STRING | |||
* b:ARRAY,OBJECT [[doArtilleryFire]] ARRAY | |||
* b:OBJECT [[addItemCargoGlobal]] ARRAY | |||
* b:ARRAY,OBJECT [[commandArtilleryFire]] ARRAY | |||
* b:OBJECT [[removeItem]] STRING | |||
* b:OBJECT [[setLightFlareSize]] SCALAR | |||
* b:OBJECT [[addPrimaryWeaponItem]] STRING | |||
* b:OBJECT [[animateDoor]] ARRAY | |||
* b:OBJECT [[enableCopilot]] BOOL | |||
* b:OBJECT [[addUniform]] STRING | |||
* b:OBJECT [[setRandomLip]] BOOL | |||
* b:OBJECT [[doorPhase]] STRING | |||
* b:OBJECT [[addSecondaryWeaponItem]] STRING | |||
* b:OBJECT [[lock]] SCALAR | |||
* b:SCALAR [[radioChannelRemove]] ARRAY | |||
* b:OBJECT [[setLightDayLight]] BOOL | |||
* b:OBJECT [[setCenterOfMass]] ARRAY | |||
* b:OBJECT [[enableCollisionWith]] OBJECT | |||
* b:OBJECT [[customChat]] ARRAY | |||
* b:STRING [[setDebriefingText]] ARRAY | |||
* b:OBJECT [[assignAsTurret]] ARRAY | |||
* b:OBJECT [[setLightAttenuation]] ARRAY | |||
* b:OBJECT [[removeAllActions]] SCALAR | |||
* b:OBJECT [[setLightFlareMaxDistance]] SCALAR | |||
* b:OBJECT [[setMass]] SCALAR,ARRAY | |||
* b:OBJECT [[isIRLaserOn]] STRING | |||
* b:OBJECT [[removeItems]] STRING | |||
* b:SCALAR [[ppEffectForceInNVG]] BOOL | |||
* b:OBJECT [[addMagazines]] ARRAY | |||
* b:OBJECT [[addVest]] STRING | |||
* b:OBJECT [[addHandgunItem]] STRING | |||
* b:OBJECT [[setEquipFailure]] SCALAR | |||
* b:SCALAR [[radioChannelSetLabel]] STRING | |||
* b:SCALAR [[setWaves]] SCALAR | |||
* b:STRING [[createSite]] ARRAY | |||
* b:SCALAR [[setWindForce]] SCALAR | |||
* b:OBJECT [[weaponAccessories]] STRING | |||
* b:OBJECT [[setAmmo]] ARRAY | |||
* b:SCALAR [[radioChannelSetCallSign]] STRING | |||
* b:OBJECT [[setLightUseFlare]] BOOL | |||
* b:STRING [[setPiPEffect]] ARRAY | |||
* b:CONTROL [[ctrlSetChecked]] BOOL | |||
* b:OBJECT [[removeItemFromPrimaryWeapon]] STRING | |||
* b:OBJECT [[camSetDir]] ARRAY | |||
* b:LOCATION [[distance]] LOCATION | |||
* b:LOCATION [[distance]] ARRAY | |||
* b:ARRAY [[distance]] LOCATION | |||
* b:OBJECT [[getHitPointDamage]] STRING | |||
* b:NetObject [[==]] NetObject | |||
* b:SCALAR [[setRainbow]] SCALAR | |||
* b:OBJECT [[unassignItem]] STRING | |||
* b:OBJECT [[addItemCargo]] ARRAY | |||
* b:ARRAY,OBJECT [[nearSupplies]] SCALAR,ARRAY | |||
* b:OBJECT [[setParticleClass]] STRING | |||
* b:OBJECT [[setHitPointDamage]] ARRAY | |||
* b:SCALAR [[radioChannelAdd]] ARRAY | |||
* b:OBJECT [[setObjectMaterial]] ARRAY | |||
* b:OBJECT [[setPosASLW]] ARRAY | |||
* u:[[clearItemCargoGlobal]] OBJECT | |||
* u:[[backpackCargo]] OBJECT | |||
* u:[[uniform]] OBJECT | |||
* u:[[SimulSetMieAsymmetry]] SCALAR | |||
* u:[[getFatigue]] OBJECT | |||
* u:[[SimulSetNoisePeriod]] SCALAR | |||
* u:[[incapacitatedState]] OBJECT | |||
* u:[[ctrlIDC]] CONTROL | |||
* u:[[SimulSetExtinction]] SCALAR | |||
* u:[[SimulSetWrap]] BOOL | |||
* u:[[enableSatNormalOnDetail]] BOOL | |||
* u:[[ctrlIDD]] DISPLAY | |||
* u:[[SimulSetCloudWidth]] SCALAR | |||
* u:[[SimulSetNoisePersistence]] SCALAR | |||
* u:[[removeHeadgear]] OBJECT | |||
* u:[[backpack]] OBJECT | |||
* u:[[loadUniform]] OBJECT | |||
* u:[[actionName]] STRING | |||
* u:[[SimulSetRandomSeed]] SCALAR | |||
* u:[[ctrlChecked]] CONTROL | |||
* u:[[SimulSetOvercastBaseKm]] SCALAR | |||
* u:[[stance]] OBJECT | |||
* u:[[SimulSetNoiseOctaves]] SCALAR | |||
* u:[[SimulSetHelperGrid]] ARRAY | |||
* u:[[setHudMovementLevels]] ARRAY | |||
* u:[[simulCloudOcclusion]] ARRAY | |||
* u:[[setSimulWeatherLayers]] SCALAR | |||
* u:[[removeVest]] OBJECT | |||
* u:[[primaryWeaponItems]] OBJECT | |||
* u:[[isLocalized]] STRING | |||
* u:[[magazinesDetail]] OBJECT | |||
* u:[[removeUniform]] OBJECT | |||
* u:[[SimulSetDiffusivity]] SCALAR | |||
* u:[[removeMissionEventHandler]] ARRAY | |||
* u:[[vestItems]] OBJECT | |||
* u:[[playSound3D]] ARRAY | |||
* u:[[SimulSetMieEccentricity]] SCALAR | |||
* u:[[setWindDir]] ARRAY | |||
* u:[[SimulSetHumidity]] SCALAR | |||
* u:[[SimulSetSelfShadowScale]] SCALAR | |||
* u:[[SimulSetHazeScaleHeightKm]] SCALAR | |||
* u:[[loadBackpack]] OBJECT | |||
* u:[[radioChannelCreate]] ARRAY | |||
* u:[[className]] LOCATION | |||
* u:[[SimulSetCentreX]] SCALAR | |||
* u:[[addMissionEventHandler]] ARRAY | |||
* u:[[secondaryWeaponItems]] OBJECT | |||
* u:[[SimulSetCentreY]] SCALAR | |||
* u:[[DBGetFirstObject]] OBJECT | |||
* u:[[assignedItems]] OBJECT | |||
* u:[[isNull]] NetObject | |||
* u:[[firstBackpack]] OBJECT | |||
* u:[[isTouchingGround]] OBJECT | |||
* u:[[velocityModelSpace]] OBJECT | |||
* u:[[getShadowDistance]] ANY | |||
* u:[[getOxygenRemaining]] OBJECT | |||
* u:[[SimulSetCloudBaseZ]] SCALAR | |||
* u:[[DBG_removeAllItemsFromActiveGnd]] OBJECT | |||
* u:[[setDetailMapBlendPars]] ARRAY | |||
* u:[[ctrlHTMLLoaded]] CONTROL | |||
* u:[[addMusicEventHandler]] ARRAY | |||
* u:[[handgunItems]] OBJECT | |||
* u:[[waypointName]] ARRAY | |||
* u:[[load]] OBJECT | |||
* u:[[enableCaustics]] BOOL | |||
* u:[[isBleeding]] OBJECT | |||
* u:[[setObjectViewDistance]] SCALAR | |||
* u:[[setObjectViewDistance]] ARRAY | |||
* u:[[setShadowDistance]] SCALAR | |||
* u:[[isBurning]] OBJECT | |||
* u:[[setLocalWindParams]] ARRAY | |||
* u:[[setHorizonSunColorationScale]] SCALAR | |||
* u:[[SimulSetSecondaryLightResponse]] SCALAR | |||
* u:[[deleteSite]] OBJECT | |||
* u:[[SimulSetOvercastRangeKm]] SCALAR | |||
* u:[[SimulSetFog]] ARRAY | |||
* u:[[resetSubgroupDirection]] OBJECT | |||
* u:[[mineActive]] OBJECT | |||
* u:[[loadAbs]] OBJECT | |||
* u:[[vest]] OBJECT | |||
* u:[[backpackItems]] OBJECT | |||
* u:[[uniformItems]] OBJECT | |||
* u:[[SimulSetLightResponse]] SCALAR | |||
* u:[[SimulSetThinLayer]] BOOL | |||
* u:[[SimulSetFractalWavelength]] SCALAR | |||
* u:[[goggles]] OBJECT | |||
* u:[[headgear]] OBJECT | |||
* u:[[setSystemOfUnits]] SCALAR | |||
* u:[[dbg_vestMagazines]] OBJECT | |||
* u:[[getBleedingRemaining]] OBJECT | |||
* u:[[SimulSetHelperNearCloudFade]] SCALAR | |||
* u:[[setSkyFogColorationStart]] SCALAR | |||
* u:[[synchronizedTriggers]] ARRAY | |||
* u:[[weaponLowered]] OBJECT | |||
* u:[[removeAllContainers]] OBJECT | |||
* u:[[showChat]] BOOL | |||
* u:[[clearBackpackCargo]] OBJECT | |||
* u:[[SimulSetHazeBaseHeightKm]] SCALAR | |||
* u:[[SimulSetFractalAmplitude]] SCALAR | |||
* u:[[SimulSetAtmosphereThickness]] SCALAR | |||
* u:[[SimulSetAmbientLightResponse]] SCALAR | |||
* u:[[SimulSetMinimumLightElevationDegrees]] SCALAR | |||
* u:[[buldozer_LoadNewRoads]] STRING | |||
* u:[[underwater]] OBJECT | |||
* u:[[SimulSetOvercast]] SCALAR | |||
* u:[[setCompassOscillation]] ARRAY | |||
* u:[[SimulSetGridHeight]] SCALAR | |||
* u:[[SimulSetNoiseResolution]] SCALAR | |||
* u:[[SimulSetAlphaSharpness]] SCALAR | |||
* u:[[currentMagazineDetail]] OBJECT | |||
* u:[[ctrlTextHeight]] CONTROL | |||
* u:[[SimulSetCloudHeight]] SCALAR | |||
* u:[[SimulSetHaze]] SCALAR | |||
* u:[[removeGoggles]] OBJECT | |||
* u:[[getItemCargo]] OBJECT | |||
* u:[[getDescription]] OBJECT | |||
* u:[[clearAllItemsFromBackpack]] OBJECT | |||
* u:[[setHorizonFogColorationStart]] SCALAR | |||
* u:[[getArtilleryAmmo]] ARRAY | |||
* u:[[setAIS]] ARRAY | |||
* u:[[setMusicEventHandler]] ARRAY | |||
* u:[[SimulSetGridLength]] SCALAR | |||
* u:[[SimulSetOpticalDensity]] SCALAR | |||
* u:[[setHorizonParallaxCoef]] SCALAR | |||
* u:[[SimulInClouds]] ARRAY | |||
* u:[[SimulSetCloudLength]] SCALAR | |||
* u:[[removeAllMusicEventHandlers]] STRING | |||
* u:[[cancelSimpleTaskDestination]] TASK | |||
* u:[[SimulSetHelperDetail]] ARRAY | |||
* u:[[isAbleToBreathe]] OBJECT | |||
* u:[[removeMusicEventHandler]] ARRAY | |||
* u:[[groupID]] GROUP | |||
* u:[[handgunWeapon]] OBJECT | |||
* u:[[drawLine3D]] ARRAY | |||
* u:[[drawIcon3D]] ARRAY | |||
* u:[[removeAllMissionEventHandlers]] STRING | |||
* u:[[isCopilotEnabled]] OBJECT | |||
* u:[[getBurningValue]] OBJECT | |||
* u:[[boundingBoxReal]] OBJECT | |||
* u:[[SimulCloudDensity]] ARRAY | |||
* u:[[SimulSetGridWidth]] SCALAR | |||
* u:[[itemCargo]] OBJECT | |||
* u:[[clearItemCargo]] OBJECT | |||
* u:[[debriefingText]] STRING | |||
* u:[[SimulSetLightDetail]] SCALAR | |||
* u:[[weaponCargo]] OBJECT | |||
* u:[[loadVest]] OBJECT | |||
* u:[[DBG_magazinesLoaded]] OBJECT | |||
* u:[[magazineCargo]] OBJECT | |||
* u:[[removeAllAssignedItems]] OBJECT | |||
* u:[[synchronizedWaypoints]] OBJECT | |||
* u:[[synchronizedWaypoints]] ARRAY | |||
* u:[[setAmbProcessTime]] SCALAR | |||
* u:[[linearConversion]] ARRAY | |||
* u:[[getPosASLW]] OBJECT | |||
* u:[[setApertureNew]] ARRAY | |||
* n:[[opfor]] | |||
* n:[[allSites]] | |||
* n:[[lightnings]] | |||
* n:[[freeLook]] | |||
* n:[[SimulWeatherSync]] | |||
* n:[[humidity]] | |||
* n:[[blufor]] | |||
* n:[[rainbow]] | |||
* n:[[particlesQuality]] | |||
* n:[[saveJoysticks]] | |||
* n:[[HUDMovementLevels]] | |||
* n:[[buldozer_reloadOperMap]] | |||
* n:[[isTutHintsEnabled]] | |||
* n:[[shownArtilleryComputer]] | |||
* n:[[language]] | |||
* n:[[windDir]] | |||
* n:[[allMapMarkers]] | |||
* n:[[independent]] | |||
* n:[[gusts]] | |||
* n:[[getArtilleryComputerSettings]] | |||
* n:[[windStr]] | |||
* n:[[netObjNull]] | |||
* n:[[waves]] | |||
* n:[[allDeadMen]] | |||
* n:[[systemOfUnits]] | |||
* n:[[isPipEnabled]] | |||
* n:[[profileName]] | |||
[[Category:Sandbox]] | |||
[[ | |||
Latest revision as of 17:20, 28 April 2023
Undocumented script commands - Arma 3 1.11.115723
- cbSetChecked
- enableSimulationGlobal
- addScoreSide
- getOwnedDlcs
- backpackMagazines
- cbChecked
- enableDiagLegend
- getChosenCont
- getObjectDlcs
- queryItemsPool
- soldierMagazines
- uniformMagazines
- vestMagazines
All BIS functions - Arma 3 build 1.11.115723
- BIS_fnc_3Dcredits
- BIS_fnc_AAN
- BIS_fnc_absSpeed
- BIS_fnc_activateAddons
- BIS_fnc_addClassOO
- BIS_fnc_addCommMenuItem
- BIS_fnc_addCuratorAreaFromTrigger
- BIS_fnc_addCuratorChallenge
- BIS_fnc_addCuratorIcon
- BIS_fnc_addEvidence
- BIS_fnc_addRespawnInventory
- BIS_fnc_addRespawnPosition
- BIS_fnc_addScore
- BIS_fnc_addScriptedEventHandler
- BIS_fnc_addStackedEventHandler
- BIS_fnc_addSupportLink
- BIS_fnc_addToPairs
- BIS_fnc_addWeapon
- BIS_fnc_advHint
- BIS_fnc_advHintArg
- BIS_fnc_advHintCall
- BIS_fnc_advHintCredits
- BIS_fnc_alignTabs
- BIS_fnc_allSynchronizedObjects
- BIS_fnc_ambientAnim
- BIS_fnc_ambientAnimCombat
- BIS_fnc_ambientAnimGetParams
- BIS_fnc_ambientBlacklist
- BIS_fnc_ambientBlacklistAdd
- BIS_fnc_ambientBoats
- BIS_fnc_ambientFlyby
- BIS_fnc_ambientHelicopters
- BIS_fnc_ambientPlanes
- BIS_fnc_ambientPostprocess
- BIS_fnc_animalBehaviour
- BIS_fnc_animalSiteSpawn
- BIS_fnc_animType
- BIS_fnc_animViewer
- BIS_fnc_areEqual
- BIS_fnc_areFriendly
- BIS_fnc_arithmeticMean
- BIS_fnc_arrayCompare
- BIS_fnc_arrayFindDeep
- BIS_fnc_arrayInsert
- BIS_fnc_arrayPop
- BIS_fnc_arrayPush
- BIS_fnc_arrayPushStack
- BIS_fnc_arrayShift
- BIS_fnc_arrayShuffle
- BIS_fnc_arrayUnShift
- BIS_fnc_assignPlayerRole
- BIS_fnc_basicTask
- BIS_fnc_blackIn
- BIS_fnc_blackOut
- BIS_fnc_bleedTickets
- BIS_fnc_bloodEffect
- BIS_fnc_boundingBoxCorner
- BIS_fnc_boundingBoxDimensions
- BIS_fnc_boundingBoxMarker
- BIS_fnc_boundingCircle
- BIS_fnc_briefingAnimate
- BIS_fnc_briefingInit
- BIS_fnc_buildingPositions
- BIS_fnc_call
- BIS_fnc_callScriptedEventHandler
- BIS_fnc_camera
- BIS_fnc_cameraOld
- BIS_fnc_camFollow
- BIS_fnc_changeSupportRadioChannel
- BIS_fnc_cinemaBorder
- BIS_fnc_classMagazine
- BIS_fnc_classWeapon
- BIS_fnc_codePerformance
- BIS_fnc_colorConfigToRGBA
- BIS_fnc_colorRGBAtoHTML
- BIS_fnc_colorRGBAtoTexture
- BIS_fnc_colorRGBtoHTML
- BIS_fnc_commsMenuCreate
- BIS_fnc_commsMenuToggleAvailability
- BIS_fnc_commsMenuToggleVisibility
- BIS_fnc_completedCuratorChallengesCount
- BIS_fnc_conditionalSelect
- BIS_fnc_configPath
- BIS_fnc_configviewer
- BIS_fnc_consolidateArray
- BIS_fnc_convertUnits
- BIS_fnc_countdown
- BIS_fnc_counter
- BIS_fnc_createLogRecord
- BIS_fnc_createMenu
- BIS_fnc_createObjectOO
- BIS_fnc_credits
- BIS_fnc_credits_movie
- BIS_fnc_credits_movieConfig
- BIS_fnc_credits_movieSupport
- BIS_fnc_crewCount
- BIS_fnc_crossProduct
- BIS_fnc_crows
- BIS_fnc_ctrlFitToTextHeight
- BIS_fnc_ctrlSetScale
- BIS_fnc_ctrlTextHeight
- BIS_fnc_curatorAttributes
- BIS_fnc_curatorAutomatic
- BIS_fnc_curatorAutomaticPositions
- BIS_fnc_curatorChallengeDestroyVehicle
- BIS_fnc_curatorChallengeFindIntel
- BIS_fnc_curatorChallengeFireWeapon
- BIS_fnc_curatorChallengeGetInVehicle
- BIS_fnc_curatorChallengeIlluminate
- BIS_fnc_curatorChallengeSpawnLightning
- BIS_fnc_curatorObjectEdited
- BIS_fnc_curatorObjectPlaced
- BIS_fnc_curatorObjectRegistered
- BIS_fnc_curatorObjectRegisteredTable
- BIS_fnc_curatorPinged
- BIS_fnc_curatorRespawn
- BIS_fnc_curatorVisionModes
- BIS_fnc_customGPS
- BIS_fnc_customGPSVideo
- BIS_fnc_cutDecimals
- BIS_fnc_damageChanged
- BIS_fnc_damagePulsing
- BIS_fnc_dbClassCheck
- BIS_fnc_dbClassId
- BIS_fnc_dbClassIndex
- BIS_fnc_dbClassList
- BIS_fnc_dbClassRemove
- BIS_fnc_dbClassReturn
- BIS_fnc_dbClassSet
- BIS_fnc_dbConfigPath
- BIS_fnc_dbImportConfig
- BIS_fnc_dbImportXML
- BIS_fnc_dbisClass
- BIS_fnc_dbisValue
- BIS_fnc_dbPrint
- BIS_fnc_dbSymbolClass
- BIS_fnc_dbSymbolValue
- BIS_fnc_dbValueCheck
- BIS_fnc_dbValueId
- BIS_fnc_dbValueIndex
- BIS_fnc_dbValueList
- BIS_fnc_dbValueRemove
- BIS_fnc_dbValueReturn
- BIS_fnc_dbValueSet
- BIS_fnc_deleteTask
- BIS_fnc_destroyCity
- BIS_fnc_diagAAR
- BIS_fnc_diagAARrecord
- BIS_fnc_diagAnim
- BIS_fnc_diagBulletCam
- BIS_fnc_diagConfig
- BIS_fnc_diagFindMissingAuthors
- BIS_fnc_diagHit
- BIS_fnc_diagKey
- BIS_fnc_diagKeyLayout
- BIS_fnc_diagKeyTest
- BIS_fnc_diagKnownAsTarget
- BIS_fnc_diagKnownTargets
- BIS_fnc_diagLoop
- BIS_fnc_diagMacros
- BIS_fnc_diagMacrosAuthor
- BIS_fnc_diagMacrosMapSize
- BIS_fnc_diagMacrosNameSound
- BIS_fnc_diagMacrosVerify
- BIS_fnc_diagMissionPositions
- BIS_fnc_diagMissionWeapons
- BIS_fnc_diagPreview
- BIS_fnc_diagPreviewCycle
- BIS_fnc_diagPreviewVehicleCrew
- BIS_fnc_diagRadio
- BIS_fnc_diagVehicleIcons
- BIS_fnc_diagWiki
- BIS_fnc_diaryHints
- BIS_fnc_diaryMaps
- BIS_fnc_dirIndicator
- BIS_fnc_dirtEffect
- BIS_fnc_dirTo
- BIS_fnc_disableSaving
- BIS_fnc_displayClouds
- BIS_fnc_displayColorGet
- BIS_fnc_displayColorSet
- BIS_fnc_displayControls
- BIS_fnc_displayLoading
- BIS_fnc_displayMission
- BIS_fnc_displayName
- BIS_fnc_displayResize
- BIS_fnc_distance2D
- BIS_fnc_distance2Dsqr
- BIS_fnc_dotProduct
- BIS_fnc_drawAO
- BIS_fnc_drawCuratorDeaths
- BIS_fnc_drawCuratorLocations
- BIS_fnc_drawCuratorRespawnMarkers
- BIS_fnc_drawMinefields
- BIS_fnc_dynamicText
- BIS_fnc_effectFired
- BIS_fnc_effectFiredArtillery
- BIS_fnc_effectFiredFlares
- BIS_fnc_effectFiredHeliRocket
- BIS_fnc_effectFiredLongSmoke
- BIS_fnc_effectFiredRifle
- BIS_fnc_effectFiredRocket
- BIS_fnc_effectFiredSmokeLauncher
- BIS_fnc_effectFiredSmokeLauncher_boat
- BIS_fnc_effectKilled
- BIS_fnc_effectKilledAirDestruction
- BIS_fnc_effectKilledAirDestructionStage2
- BIS_fnc_effectKilledSecondaries
- BIS_fnc_effectPlankton
- BIS_fnc_enableSaving
- BIS_fnc_endLoadingScreen
- BIS_fnc_endMission
- BIS_fnc_endMissionServer
- BIS_fnc_enemyDetected
- BIS_fnc_enemySides
- BIS_fnc_enemyTargets
- BIS_fnc_error
- BIS_fnc_errorMsg
- BIS_fnc_establishingShot
- BIS_fnc_estimatedTimeLeft
- BIS_fnc_execFSM
- BIS_fnc_execRemote
- BIS_fnc_executeStackedEventHandler
- BIS_fnc_execVM
- BIS_fnc_exportCfgMagazines
- BIS_fnc_exportCfgPatches
- BIS_fnc_exportCfgVehicles
- BIS_fnc_exportCfgWeapons
- BIS_fnc_exportCuratorCostTable
- BIS_fnc_exportGroupFormations
- BIS_fnc_fadeEffect
- BIS_fnc_fatigueEffect
- BIS_fnc_feedbackInit
- BIS_fnc_feedbackMain
- BIS_fnc_filterString
- BIS_fnc_findExtreme
- BIS_fnc_findInPairs
- BIS_fnc_findNestedElement
- BIS_fnc_findOverwatch
- BIS_fnc_findSafePos
- BIS_fnc_finishCuratorChallenge
- BIS_fnc_fixDate
- BIS_fnc_flamesEffect
- BIS_fnc_flies
- BIS_fnc_forceCuratorInterface
- BIS_fnc_forceEnd
- BIS_fnc_formatCuratorChallengeObjects
- BIS_fnc_fps
- BIS_fnc_friendlySides
- BIS_fnc_FTLmanager
- BIS_fnc_functionMeta
- BIS_fnc_functionPath
- BIS_fnc_functionsDebug
- BIS_fnc_GC
- BIS_fnc_GCinit
- BIS_fnc_genericSentence
- BIS_fnc_genericSentenceInit
- BIS_fnc_geometricMean
- BIS_fnc_getCfgData
- BIS_fnc_getCfgDataArray
- BIS_fnc_getCfgDataBool
- BIS_fnc_getCfgDataObject
- BIS_fnc_getCfgDataPool
- BIS_fnc_getCfgIsClass
- BIS_fnc_getCfgSubClasses
- BIS_fnc_getFactions
- BIS_fnc_getFromPairs
- BIS_fnc_getIDC
- BIS_fnc_getIDD
- BIS_fnc_getLineDist
- BIS_fnc_getParamValue
- BIS_fnc_getPitchBank
- BIS_fnc_getRespawnInventories
- BIS_fnc_getRespawnMarkers
- BIS_fnc_getRespawnPositions
- BIS_fnc_getServerVariable
- BIS_fnc_getTurrets
- BIS_fnc_greatestNum
- BIS_fnc_groupIndicator
- BIS_fnc_groupVehicles
- BIS_fnc_GUIbackground
- BIS_fnc_GUIeditor
- BIS_fnc_guiEffectTiles
- BIS_fnc_GUIgrid
- BIS_fnc_GUIgridToProfile
- BIS_fnc_GUIhint
- BIS_fnc_GUImessage
- BIS_fnc_GUInewsfeed
- BIS_fnc_halo
- BIS_fnc_halt
- BIS_fnc_healing
- BIS_fnc_healthEffects
- BIS_fnc_helicopterCanFly
- BIS_fnc_helicopterDamage
- BIS_fnc_helicopterGetHitpoints
- BIS_fnc_helicopterSeat
- BIS_fnc_helicopterSeatMove
- BIS_fnc_helicopterType
- BIS_fnc_help
- BIS_fnc_HUDLimits
- BIS_fnc_importImageLinks
- BIS_fnc_inAngleSector
- BIS_fnc_incapacitatedEffect
- BIS_fnc_indicateBleeding
- BIS_fnc_infoText
- BIS_fnc_initCuratorAttribute
- BIS_fnc_initExpo
- BIS_fnc_initIntelObject
- BIS_fnc_initModules
- BIS_fnc_initMultiplayer
- BIS_fnc_initParams
- BIS_fnc_initPlayable
- BIS_fnc_initRespawn
- BIS_fnc_initRespawnBackpack
- BIS_fnc_initVirtualUnit
- BIS_fnc_inString
- BIS_fnc_instructorFigure
- BIS_fnc_interpolateWeather
- BIS_fnc_inTrigger
- BIS_fnc_inv
- BIS_fnc_invAdd
- BIS_fnc_invCodeToArray
- BIS_fnc_invRemove
- BIS_fnc_invSlots
- BIS_fnc_invSlotsEmpty
- BIS_fnc_invSlotType
- BIS_fnc_invString
- BIS_fnc_isBuildingEnterable
- BIS_fnc_isCampaign
- BIS_fnc_isCurator
- BIS_fnc_isCuratorEditable
- BIS_fnc_isDemo
- BIS_fnc_isForcedCuratorInterface
- BIS_fnc_isInFrontOf
- BIS_fnc_isInsideArea
- BIS_fnc_isInZoom
- BIS_fnc_isLeapYear
- BIS_fnc_isLoading
- BIS_fnc_isLocalized
- BIS_fnc_isPosBlacklisted
- BIS_fnc_isUnitVirtual
- BIS_fnc_itemType
- BIS_fnc_jukebox
- BIS_fnc_kbCanSpeak
- BIS_fnc_kbCreateDummy
- BIS_fnc_kbIsSpeaking
- BIS_fnc_kbMenu
- BIS_fnc_kbPriority
- BIS_fnc_kbSentence
- BIS_fnc_kbSkip
- BIS_fnc_kbTell
- BIS_fnc_kbTellLocal
- BIS_fnc_kbTopicConfig
- BIS_fnc_keyCode
- BIS_fnc_keypointsExport
- BIS_fnc_keypointsExportFromKML
- BIS_fnc_KMLimport
- BIS_fnc_limitSupport
- BIS_fnc_linearConversion
- BIS_fnc_listCuratorPlayers
- BIS_fnc_listPlayers
- BIS_fnc_liveFeed
- BIS_fnc_liveFeedEffects
- BIS_fnc_liveFeedModuleEffects
- BIS_fnc_liveFeedModuleInit
- BIS_fnc_liveFeedModuleSetSource
- BIS_fnc_liveFeedModuleSetTarget
- BIS_fnc_liveFeedSetSource
- BIS_fnc_liveFeedSetTarget
- BIS_fnc_liveFeedTerminate
- BIS_fnc_loadClass
- BIS_fnc_loadEntry
- BIS_fnc_loadFunctions
- BIS_fnc_loadInventory
- BIS_fnc_localize
- BIS_fnc_locationDescription
- BIS_fnc_locations
- BIS_fnc_locWeaponInfo
- BIS_fnc_log
- BIS_fnc_logFormat
- BIS_fnc_lowestNum
- BIS_fnc_magnitude
- BIS_fnc_magnitudeSqr
- BIS_fnc_manageCuratorAddons
- BIS_fnc_manageCuratorChallenges
- BIS_fnc_mapSize
- BIS_fnc_markerCreate
- BIS_fnc_markerParams
- BIS_fnc_markerPath
- BIS_fnc_markerToTrigger
- BIS_fnc_markWaypoints
- BIS_fnc_maxDiffArray
- BIS_fnc_mirrorCuratorSettings
- BIS_fnc_miscanim
- BIS_fnc_missileLaunchPositionFix
- BIS_fnc_missionConversations
- BIS_fnc_missionConversationsLocal
- BIS_fnc_missionFlow
- BIS_fnc_missionHandlers
- BIS_fnc_missionRespawnType
- BIS_fnc_missionTasks
- BIS_fnc_missionTasksLocal
- BIS_fnc_missionTimeLeft
- BIS_fnc_moduleAI
- BIS_fnc_moduleAmmo
- BIS_fnc_moduleAnimals
- BIS_fnc_moduleBleedTickets
- BIS_fnc_moduleChat
- BIS_fnc_moduleCombatGetIn
- BIS_fnc_moduleCountdown
- BIS_fnc_moduleCoverMap
- BIS_fnc_moduleCreateDiaryRecord
- BIS_fnc_moduleCreateProjectile
- BIS_fnc_moduleCurator
- BIS_fnc_moduleCuratorAddAddons
- BIS_fnc_moduleCuratorAddCameraArea
- BIS_fnc_moduleCuratorAddEditableObjects
- BIS_fnc_moduleCuratorAddEditingArea
- BIS_fnc_moduleCuratorAddEditingAreaPlayers
- BIS_fnc_moduleCuratorAddIcon
- BIS_fnc_moduleCuratorAddPoints
- BIS_fnc_moduleCuratorSetAttributes
- BIS_fnc_moduleCuratorSetCamera
- BIS_fnc_moduleCuratorSetCoefs
- BIS_fnc_moduleCuratorSetCosts
- BIS_fnc_moduleCuratorSetEditingAreaType
- BIS_fnc_moduleCuratorSetObjectCost
- BIS_fnc_moduleDamage
- BIS_fnc_moduleDate
- BIS_fnc_moduleDiary
- BIS_fnc_moduleDoorOpen
- BIS_fnc_moduleEffectsEmitterCreator
- BIS_fnc_moduleEffectsFire
- BIS_fnc_moduleEffectsPlankton
- BIS_fnc_moduleEffectsSmoke
- BIS_fnc_moduleEndMission
- BIS_fnc_moduleExecute
- BIS_fnc_moduleFDCPClear
- BIS_fnc_moduleFDCPIn
- BIS_fnc_moduleFDCPOut
- BIS_fnc_moduleFDFadeMarker
- BIS_fnc_moduleFDSkeetDestruction
- BIS_fnc_moduleFDStatsClear
- BIS_fnc_moduleFiringDrill
- BIS_fnc_moduleFriendlyFire
- BIS_fnc_moduleFuel
- BIS_fnc_moduleGenericRadio
- BIS_fnc_moduleGroupID
- BIS_fnc_moduleHandle
- BIS_fnc_moduleHealth
- BIS_fnc_moduleHQ
- BIS_fnc_moduleInit
- BIS_fnc_moduleLightning
- BIS_fnc_moduleMine
- BIS_fnc_moduleMode
- BIS_fnc_moduleModules
- BIS_fnc_moduleMPTypeDefense
- BIS_fnc_moduleMPTypeGameMaster
- BIS_fnc_moduleMPTypeSectorControl
- BIS_fnc_moduleMPTypeSeize
- BIS_fnc_moduleObjective
- BIS_fnc_moduleObjectiveFind
- BIS_fnc_moduleObjectiveMove
- BIS_fnc_moduleObjectiveNeutralizeProtect
- BIS_fnc_moduleObjectiveSector
- BIS_fnc_modulePositioning
- BIS_fnc_modulePoster
- BIS_fnc_modulePostprocess
- BIS_fnc_moduleProjectile
- BIS_fnc_moduleRadioChannelCreate
- BIS_fnc_moduleRank
- BIS_fnc_moduleRating
- BIS_fnc_moduleRemoteControl
- BIS_fnc_moduleRespawnPosition
- BIS_fnc_moduleRespawnTickets
- BIS_fnc_moduleRespawnVehicle
- BIS_fnc_moduleSaveGame
- BIS_fnc_moduleSector
- BIS_fnc_moduleSFX
- BIS_fnc_moduleShowHide
- BIS_fnc_moduleSimulationManager
- BIS_fnc_moduleSkill
- BIS_fnc_moduleSkiptime
- BIS_fnc_moduleSound
- BIS_fnc_moduleStrategicMapImage
- BIS_fnc_moduleStrategicMapInit
- BIS_fnc_moduleStrategicMapMission
- BIS_fnc_moduleStrategicMapOpen
- BIS_fnc_moduleStrategicMapORBAT
- BIS_fnc_moduleTaskCreate
- BIS_fnc_moduleTaskSetDescription
- BIS_fnc_moduleTaskSetDestination
- BIS_fnc_moduleTaskSetState
- BIS_fnc_moduleTracers
- BIS_fnc_moduleTrident
- BIS_fnc_moduleTriggers
- BIS_fnc_moduleUnits
- BIS_fnc_moduleUnlockArea
- BIS_fnc_moduleUnlockObject
- BIS_fnc_moduleVolume
- BIS_fnc_moduleWeather
- BIS_fnc_moduleZoneProtection
- BIS_fnc_moduleZoneRestriction
- BIS_fnc_monthDays
- BIS_fnc_moveIn
- BIS_fnc_moveToRespawnPosition
- BIS_fnc_MP
- BIS_fnc_MPexec
- BIS_fnc_music
- BIS_fnc_nearestHelipad
- BIS_fnc_nearestNum
- BIS_fnc_nearestPosition
- BIS_fnc_nearestRoad
- BIS_fnc_neutralizeUnit
- BIS_fnc_noFlyZone
- BIS_fnc_noFlyZonesCreate
- BIS_fnc_noFlyZonesExport
- BIS_fnc_numberDigits
- BIS_fnc_numberText
- BIS_fnc_objectHeight
- BIS_fnc_objectsGrabber
- BIS_fnc_objectSide
- BIS_fnc_objectsMapper
- BIS_fnc_objectType
- BIS_fnc_objectVar
- BIS_fnc_onDiaryChanged
- BIS_fnc_onEnd
- BIS_fnc_onLoad
- BIS_fnc_onPlayerConnected
- BIS_fnc_ORBATAddGroupOverlay
- BIS_fnc_ORBATAnimate
- BIS_fnc_ORBATConfigPreview
- BIS_fnc_ORBATGetGroupParams
- BIS_fnc_ORBATOpen
- BIS_fnc_ORBATRemoveGroupOverlay
- BIS_fnc_ORBATSetGroupFade
- BIS_fnc_ORBATSetGroupParams
- BIS_fnc_ORBATTooltip
- BIS_fnc_ordinalNumber
- BIS_fnc_overviewAuthor
- BIS_fnc_overviewDifficulty
- BIS_fnc_overviewMission
- BIS_fnc_overviewTerrain
- BIS_fnc_overviewTimeTrial
- BIS_fnc_packStaticWeapon
- BIS_fnc_param
- BIS_fnc_paramCountdown
- BIS_fnc_paramDaytime
- BIS_fnc_paramGuerFriendly
- BIS_fnc_paramIn
- BIS_fnc_paramRespawnTickets
- BIS_fnc_paramWeather
- BIS_fnc_parseNumber
- BIS_fnc_phoneticalWord
- BIS_fnc_PIP
- BIS_fnc_playEndMusic
- BIS_fnc_playerName
- BIS_fnc_playerSideFaction
- BIS_fnc_playMusic
- BIS_fnc_playSound
- BIS_fnc_playVideo
- BIS_fnc_posDegtoUTM
- BIS_fnc_posDegToWorld
- BIS_fnc_position
- BIS_fnc_posToGrid
- BIS_fnc_posUTMToDeg
- BIS_fnc_preload
- BIS_fnc_prepareAO
- BIS_fnc_progressLoadingScreen
- BIS_fnc_quotations
- BIS_fnc_radialRed
- BIS_fnc_radialRedOut
- BIS_fnc_radioSetChannel
- BIS_fnc_radioSetPlaylist
- BIS_fnc_radioSetTrack
- BIS_fnc_randomIndex
- BIS_fnc_randomInt
- BIS_fnc_randomNum
- BIS_fnc_randomPos
- BIS_fnc_randomPosTrigger
- BIS_fnc_rankParams
- BIS_fnc_recompile
- BIS_fnc_refreshCommMenu
- BIS_fnc_registerCuratorObject
- BIS_fnc_relativeDirTo
- BIS_fnc_relPos
- BIS_fnc_relPosObject
- BIS_fnc_relScaledDist
- BIS_fnc_removeAllScriptedEventHandlers
- BIS_fnc_removeCommMenuItem
- BIS_fnc_removeCuratorIcon
- BIS_fnc_removeDestroyedCuratorEditableObjects
- BIS_fnc_removeFromPairs
- BIS_fnc_removeIndex
- BIS_fnc_removeNestedElement
- BIS_fnc_removeRespawnInventory
- BIS_fnc_removeRespawnPosition
- BIS_fnc_removeScriptedEventHandler
- BIS_fnc_removeStackedEventHandler
- BIS_fnc_removeSupportLink
- BIS_fnc_respawnBase
- BIS_fnc_respawnConfirm
- BIS_fnc_respawnCounter
- BIS_fnc_respawnEndMission
- BIS_fnc_respawnGroup
- BIS_fnc_respawnInstant
- BIS_fnc_respawnManager
- BIS_fnc_respawnMenuInventory
- BIS_fnc_respawnMenuPosition
- BIS_fnc_respawnMenuSpectator
- BIS_fnc_respawnNone
- BIS_fnc_respawnRounds
- BIS_fnc_respawnSeagull
- BIS_fnc_respawnSide
- BIS_fnc_respawnSpectator
- BIS_fnc_respawnTickets
- BIS_fnc_respawnTimePenalty
- BIS_fnc_respawnWave
- BIS_fnc_respect
- BIS_fnc_returnChildren
- BIS_fnc_returnConfigEntry
- BIS_fnc_returnGroupComposition
- BIS_fnc_returnNestedElement
- BIS_fnc_returnParents
- BIS_fnc_returnVehicleTurrets
- BIS_fnc_romanNumeral
- BIS_fnc_rotateVector2D
- BIS_fnc_roundDir
- BIS_fnc_roundNum
- BIS_fnc_rscLayer
- BIS_fnc_sandstorm
- BIS_fnc_saveGame
- BIS_fnc_sayMessage
- BIS_fnc_sceneAreaClearance
- BIS_fnc_sceneCheckWeapons
- BIS_fnc_sceneCreateSceneTrigger
- BIS_fnc_sceneCreateSoundEntities
- BIS_fnc_sceneGetObjects
- BIS_fnc_sceneGetParticipants
- BIS_fnc_sceneGetPositionByAngle
- BIS_fnc_sceneIntruderDetector
- BIS_fnc_sceneMiscStuff
- BIS_fnc_sceneRotate
- BIS_fnc_sceneSetAnimationsForGroup
- BIS_fnc_sceneSetBehaviour
- BIS_fnc_sceneSetObjects
- BIS_fnc_sceneSetPosFormation
- BIS_fnc_scriptedMove
- BIS_fnc_secondsToString
- BIS_fnc_selectCrew
- BIS_fnc_selectRandom
- BIS_fnc_selectRandomWeighted
- BIS_fnc_selectRespawnTemplate
- BIS_fnc_setCuratorAttributes
- BIS_fnc_setCuratorCamera
- BIS_fnc_setCuratorVisionModes
- BIS_fnc_setDate
- BIS_fnc_setFog
- BIS_fnc_setHeight
- BIS_fnc_setIDCStreamFriendly
- BIS_fnc_setNestedElement
- BIS_fnc_setObjectTexture
- BIS_fnc_setOvercast
- BIS_fnc_setPitchBank
- BIS_fnc_setPPeffectTemplate
- BIS_fnc_setRank
- BIS_fnc_setRespawnDelay
- BIS_fnc_setServerVariable
- BIS_fnc_setTask
- BIS_fnc_setTaskLocal
- BIS_fnc_setToPairs
- BIS_fnc_shakeGauges
- BIS_fnc_showCuratorAttributes
- BIS_fnc_showCuratorFeedbackMessage
- BIS_fnc_showMarkers
- BIS_fnc_showNotification
- BIS_fnc_showRespawnMenu
- BIS_fnc_showTime
- BIS_fnc_showUnitInfo
- BIS_fnc_shutdown
- BIS_fnc_sideColor
- BIS_fnc_sideID
- BIS_fnc_sideName
- BIS_fnc_sideType
- BIS_fnc_singleMissionConfig
- BIS_fnc_singleMissionKeys
- BIS_fnc_singleMissionName
- BIS_fnc_skirmishTrigger
- BIS_fnc_sortAlphabetically
- BIS_fnc_sortBy
- BIS_fnc_sortNum
- BIS_fnc_spawn
- BIS_fnc_spawnCrew
- BIS_fnc_spawnEnemy
- BIS_fnc_spawnGroup
- BIS_fnc_spawnObjects
- BIS_fnc_spawnVehicle
- BIS_fnc_splitString
- BIS_fnc_spotter
- BIS_fnc_startLoadingScreen
- BIS_fnc_strategicMapAnimate
- BIS_fnc_strategicMapMouseButtonClick
- BIS_fnc_strategicMapOpen
- BIS_fnc_subClasses
- BIS_fnc_subSelect
- BIS_fnc_supplydrop
- BIS_fnc_supplydropService
- BIS_fnc_swapVars
- BIS_fnc_taskAttack
- BIS_fnc_taskChildren
- BIS_fnc_taskCompleted
- BIS_fnc_taskCreate
- BIS_fnc_taskCurrent
- BIS_fnc_taskDefend
- BIS_fnc_taskDescription
- BIS_fnc_taskDestination
- BIS_fnc_taskExists
- BIS_fnc_taskHandler
- BIS_fnc_taskHint
- BIS_fnc_taskParent
- BIS_fnc_taskPatrol
- BIS_fnc_taskReal
- BIS_fnc_taskSetCurrent
- BIS_fnc_taskSetDescription
- BIS_fnc_taskSetDestination
- BIS_fnc_taskSetState
- BIS_fnc_taskState
- BIS_fnc_taskVar
- BIS_fnc_teamColor
- BIS_fnc_terrainGradAngle
- BIS_fnc_textTiles
- BIS_fnc_textureMarker
- BIS_fnc_textureVehicleIcon
- BIS_fnc_threat
- BIS_fnc_timeToString
- BIS_fnc_titlecard
- BIS_fnc_titleText
- BIS_fnc_toggleCuratorVisionMode
- BIS_fnc_toUpperDisplayTexts
- BIS_fnc_trackMissionTime
- BIS_fnc_transportService
- BIS_fnc_tridentClient
- BIS_fnc_tridentExecute
- BIS_fnc_tridentGetRelationship
- BIS_fnc_tridentHandleDamage
- BIS_fnc_tridentSetRelationship
- BIS_fnc_triggerToMarker
- BIS_fnc_trimString
- BIS_fnc_typeText
- BIS_fnc_typeText2
- BIS_fnc_uniqueClasses
- BIS_fnc_unitAddon
- BIS_fnc_unitCapture
- BIS_fnc_unitCaptureFiring
- BIS_fnc_unitCaptureSimple
- BIS_fnc_unitPlay
- BIS_fnc_unitPlayFiring
- BIS_fnc_unitPlaySimple
- BIS_fnc_unitVector
- BIS_fnc_unpackStaticWeapon
- BIS_fnc_updatePlayerArray
- BIS_fnc_validateParametersOO
- BIS_fnc_variableSpaceAdd
- BIS_fnc_variableSpaceRemove
- BIS_fnc_vectorAdd
- BIS_fnc_vectorDiff
- BIS_fnc_vectorFromXToY
- BIS_fnc_vectorMultiply
- BIS_fnc_vehicleRoles
- BIS_fnc_version
- BIS_fnc_weaponAddon
- BIS_fnc_weaponComponents
- BIS_fnc_worldArea
- BIS_fnc_zzRotate
Broken/Non-functional? Script Commands in ArmA 1.14
Commands which local/global args/effects are not certain
setVehicleInit, clearVehicleInit and processInitCommands - topic at [OFPEC forums]
Arma 2 OA 1.62.98866 new commands
- b:BOOL && CODE
- b:BOOL || CODE
- b:BOOL and CODE
- b:BOOL or CODE
- b:CONTROL setObjectArguments ARRAY
- b:CONTROL setGearSlotAmmoCount SCALAR
- b:OBJECT addMagazine ARRAY
- b:OBJECT setOwner SCALAR
- b:OBJECT setUnitRecoilCoefficient SCALAR
- b:SCALAR publicVariableClient STRING
- b:SCALAR setIDCAmmoCount SCALAR
- b:STRING setToneMappingParams ARRAY
- n:libraryCredits
- n:libraryDisclaimers
- n:moonIntensity
- n:profileNamespace
- n:saveProfileNamespace
- n:productVersion
- n:sunOrMoon
- u:entities
- u:aimPos OBJECT
- u:ASLToATL ARRAY
- u:ATLToASL ARRAY
- u:deActivateKey STRING
- u:entities STRING
- u:eyeDirection OBJECT
- u:eyePos OBJECT
- u:gearIDCAmmoCount SCALAR
- u:gearSlotAmmoCount CONTROL
- u:onEachFrame
- u:groupFromNetId STRING
- u:lineIntersects ARRAY
- u:lineIntersectsWith ARRAY
- u:nearestBuilding ARRAY
- u:nearestBuilding OBJECT
- u:netId GROUP
- u:netId OBJECT
- u:objectFromNetId STRING
- u:publicVariableServer STRING
- u:systemChat STRING
- u:sendAUMessage ARRAY
- u:setEyeAdaptMax SCALAR
- u:setEyeAdaptMin SCALAR
- u:setEyeAdaptMinMaxDefault SCALAR
- u:setToneMapping STRING
- u:terrainIntersect ARRAY
- u:terrainIntersectASL ARRAY
- u:unitRecoilCoefficient OBJECT
- u:visiblePositionASL OBJECT
Arma 3 Alpha 0.53.103342 new commands
- t:JCLASS
- t:NetObject
- t:SUBGROUP
- b:OBJECT swimInDepth SCALAR
- b:OBJECT addGoggles STRING
- b:OBJECT addItem STRING
- b:OBJECT setLightIntensity SCALAR
- b:OBJECT setVehicleAmmoDef SCALAR
- b:OBJECT setFatigue SCALAR
- b:SCALAR setGusts SCALAR
- b:OBJECT forceWeaponFire ARRAY
- b:SCALAR setLightnings SCALAR
- b:OBJECT linkItem STRING
- b:ARRAY inRangeOfArtillery ARRAY
- b:OBJECT addHeadgear STRING
- b:SIDE revealMine OBJECT
- b:OBJECT assignAsCargoIndex ARRAY
- b:OBJECT setBleedingRemaining SCALAR
- b:OBJECT enableFatigue BOOL
- b:OBJECT customRadio ARRAY
- b:SCALAR setWindDir SCALAR
- b:OBJECT setOxygenRemaining SCALAR
- b:ARRAY,OBJECT distanceSqr ARRAY,OBJECT
- b:LOCATION distanceSqr LOCATION
- b:LOCATION distanceSqr ARRAY
- b:ARRAY distanceSqr LOCATION
- b:NetObject != NetObject
- b:ARRAY setWaypointName STRING
- b:SCALAR setWindStr SCALAR
- b:OBJECT setUserActionText ARRAY
- b:OBJECT isFlashlightOn STRING
- b:OBJECT assignItem STRING
- b:OBJECT disableCollisionWith OBJECT
- b:OBJECT,GROUP enableGunLights STRING
- b:ARRAY,OBJECT doArtilleryFire ARRAY
- b:OBJECT addItemCargoGlobal ARRAY
- b:ARRAY,OBJECT commandArtilleryFire ARRAY
- b:OBJECT removeItem STRING
- b:OBJECT setLightFlareSize SCALAR
- b:OBJECT addPrimaryWeaponItem STRING
- b:OBJECT animateDoor ARRAY
- b:OBJECT enableCopilot BOOL
- b:OBJECT addUniform STRING
- b:OBJECT setRandomLip BOOL
- b:OBJECT doorPhase STRING
- b:OBJECT addSecondaryWeaponItem STRING
- b:OBJECT lock SCALAR
- b:SCALAR radioChannelRemove ARRAY
- b:OBJECT setLightDayLight BOOL
- b:OBJECT setCenterOfMass ARRAY
- b:OBJECT enableCollisionWith OBJECT
- b:OBJECT customChat ARRAY
- b:STRING setDebriefingText ARRAY
- b:OBJECT assignAsTurret ARRAY
- b:OBJECT setLightAttenuation ARRAY
- b:OBJECT removeAllActions SCALAR
- b:OBJECT setLightFlareMaxDistance SCALAR
- b:OBJECT setMass SCALAR,ARRAY
- b:OBJECT isIRLaserOn STRING
- b:OBJECT removeItems STRING
- b:SCALAR ppEffectForceInNVG BOOL
- b:OBJECT addMagazines ARRAY
- b:OBJECT addVest STRING
- b:OBJECT addHandgunItem STRING
- b:OBJECT setEquipFailure SCALAR
- b:SCALAR radioChannelSetLabel STRING
- b:SCALAR setWaves SCALAR
- b:STRING createSite ARRAY
- b:SCALAR setWindForce SCALAR
- b:OBJECT weaponAccessories STRING
- b:OBJECT setAmmo ARRAY
- b:SCALAR radioChannelSetCallSign STRING
- b:OBJECT setLightUseFlare BOOL
- b:STRING setPiPEffect ARRAY
- b:CONTROL ctrlSetChecked BOOL
- b:OBJECT removeItemFromPrimaryWeapon STRING
- b:OBJECT camSetDir ARRAY
- b:LOCATION distance LOCATION
- b:LOCATION distance ARRAY
- b:ARRAY distance LOCATION
- b:OBJECT getHitPointDamage STRING
- b:NetObject == NetObject
- b:SCALAR setRainbow SCALAR
- b:OBJECT unassignItem STRING
- b:OBJECT addItemCargo ARRAY
- b:ARRAY,OBJECT nearSupplies SCALAR,ARRAY
- b:OBJECT setParticleClass STRING
- b:OBJECT setHitPointDamage ARRAY
- b:SCALAR radioChannelAdd ARRAY
- b:OBJECT setObjectMaterial ARRAY
- b:OBJECT setPosASLW ARRAY
- u:clearItemCargoGlobal OBJECT
- u:backpackCargo OBJECT
- u:uniform OBJECT
- u:SimulSetMieAsymmetry SCALAR
- u:getFatigue OBJECT
- u:SimulSetNoisePeriod SCALAR
- u:incapacitatedState OBJECT
- u:ctrlIDC CONTROL
- u:SimulSetExtinction SCALAR
- u:SimulSetWrap BOOL
- u:enableSatNormalOnDetail BOOL
- u:ctrlIDD DISPLAY
- u:SimulSetCloudWidth SCALAR
- u:SimulSetNoisePersistence SCALAR
- u:removeHeadgear OBJECT
- u:backpack OBJECT
- u:loadUniform OBJECT
- u:actionName STRING
- u:SimulSetRandomSeed SCALAR
- u:ctrlChecked CONTROL
- u:SimulSetOvercastBaseKm SCALAR
- u:stance OBJECT
- u:SimulSetNoiseOctaves SCALAR
- u:SimulSetHelperGrid ARRAY
- u:setHudMovementLevels ARRAY
- u:simulCloudOcclusion ARRAY
- u:setSimulWeatherLayers SCALAR
- u:removeVest OBJECT
- u:primaryWeaponItems OBJECT
- u:isLocalized STRING
- u:magazinesDetail OBJECT
- u:removeUniform OBJECT
- u:SimulSetDiffusivity SCALAR
- u:removeMissionEventHandler ARRAY
- u:vestItems OBJECT
- u:playSound3D ARRAY
- u:SimulSetMieEccentricity SCALAR
- u:setWindDir ARRAY
- u:SimulSetHumidity SCALAR
- u:SimulSetSelfShadowScale SCALAR
- u:SimulSetHazeScaleHeightKm SCALAR
- u:loadBackpack OBJECT
- u:radioChannelCreate ARRAY
- u:className LOCATION
- u:SimulSetCentreX SCALAR
- u:addMissionEventHandler ARRAY
- u:secondaryWeaponItems OBJECT
- u:SimulSetCentreY SCALAR
- u:DBGetFirstObject OBJECT
- u:assignedItems OBJECT
- u:isNull NetObject
- u:firstBackpack OBJECT
- u:isTouchingGround OBJECT
- u:velocityModelSpace OBJECT
- u:getShadowDistance ANY
- u:getOxygenRemaining OBJECT
- u:SimulSetCloudBaseZ SCALAR
- u:DBG_removeAllItemsFromActiveGnd OBJECT
- u:setDetailMapBlendPars ARRAY
- u:ctrlHTMLLoaded CONTROL
- u:addMusicEventHandler ARRAY
- u:handgunItems OBJECT
- u:waypointName ARRAY
- u:load OBJECT
- u:enableCaustics BOOL
- u:isBleeding OBJECT
- u:setObjectViewDistance SCALAR
- u:setObjectViewDistance ARRAY
- u:setShadowDistance SCALAR
- u:isBurning OBJECT
- u:setLocalWindParams ARRAY
- u:setHorizonSunColorationScale SCALAR
- u:SimulSetSecondaryLightResponse SCALAR
- u:deleteSite OBJECT
- u:SimulSetOvercastRangeKm SCALAR
- u:SimulSetFog ARRAY
- u:resetSubgroupDirection OBJECT
- u:mineActive OBJECT
- u:loadAbs OBJECT
- u:vest OBJECT
- u:backpackItems OBJECT
- u:uniformItems OBJECT
- u:SimulSetLightResponse SCALAR
- u:SimulSetThinLayer BOOL
- u:SimulSetFractalWavelength SCALAR
- u:goggles OBJECT
- u:headgear OBJECT
- u:setSystemOfUnits SCALAR
- u:dbg_vestMagazines OBJECT
- u:getBleedingRemaining OBJECT
- u:SimulSetHelperNearCloudFade SCALAR
- u:setSkyFogColorationStart SCALAR
- u:synchronizedTriggers ARRAY
- u:weaponLowered OBJECT
- u:removeAllContainers OBJECT
- u:showChat BOOL
- u:clearBackpackCargo OBJECT
- u:SimulSetHazeBaseHeightKm SCALAR
- u:SimulSetFractalAmplitude SCALAR
- u:SimulSetAtmosphereThickness SCALAR
- u:SimulSetAmbientLightResponse SCALAR
- u:SimulSetMinimumLightElevationDegrees SCALAR
- u:buldozer_LoadNewRoads STRING
- u:underwater OBJECT
- u:SimulSetOvercast SCALAR
- u:setCompassOscillation ARRAY
- u:SimulSetGridHeight SCALAR
- u:SimulSetNoiseResolution SCALAR
- u:SimulSetAlphaSharpness SCALAR
- u:currentMagazineDetail OBJECT
- u:ctrlTextHeight CONTROL
- u:SimulSetCloudHeight SCALAR
- u:SimulSetHaze SCALAR
- u:removeGoggles OBJECT
- u:getItemCargo OBJECT
- u:getDescription OBJECT
- u:clearAllItemsFromBackpack OBJECT
- u:setHorizonFogColorationStart SCALAR
- u:getArtilleryAmmo ARRAY
- u:setAIS ARRAY
- u:setMusicEventHandler ARRAY
- u:SimulSetGridLength SCALAR
- u:SimulSetOpticalDensity SCALAR
- u:setHorizonParallaxCoef SCALAR
- u:SimulInClouds ARRAY
- u:SimulSetCloudLength SCALAR
- u:removeAllMusicEventHandlers STRING
- u:cancelSimpleTaskDestination TASK
- u:SimulSetHelperDetail ARRAY
- u:isAbleToBreathe OBJECT
- u:removeMusicEventHandler ARRAY
- u:groupID GROUP
- u:handgunWeapon OBJECT
- u:drawLine3D ARRAY
- u:drawIcon3D ARRAY
- u:removeAllMissionEventHandlers STRING
- u:isCopilotEnabled OBJECT
- u:getBurningValue OBJECT
- u:boundingBoxReal OBJECT
- u:SimulCloudDensity ARRAY
- u:SimulSetGridWidth SCALAR
- u:itemCargo OBJECT
- u:clearItemCargo OBJECT
- u:debriefingText STRING
- u:SimulSetLightDetail SCALAR
- u:weaponCargo OBJECT
- u:loadVest OBJECT
- u:DBG_magazinesLoaded OBJECT
- u:magazineCargo OBJECT
- u:removeAllAssignedItems OBJECT
- u:synchronizedWaypoints OBJECT
- u:synchronizedWaypoints ARRAY
- u:setAmbProcessTime SCALAR
- u:linearConversion ARRAY
- u:getPosASLW OBJECT
- u:setApertureNew ARRAY
- n:opfor
- n:allSites
- n:lightnings
- n:freeLook
- n:SimulWeatherSync
- n:humidity
- n:blufor
- n:rainbow
- n:particlesQuality
- n:saveJoysticks
- n:HUDMovementLevels
- n:buldozer_reloadOperMap
- n:isTutHintsEnabled
- n:shownArtilleryComputer
- n:language
- n:windDir
- n:allMapMarkers
- n:independent
- n:gusts
- n:getArtilleryComputerSettings
- n:windStr
- n:netObjNull
- n:waves
- n:allDeadMen
- n:systemOfUnits
- n:isPipEnabled
- n:profileName