markerColor: Difference between revisions

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[[Category:Scripting Commands|MARKERCOLOR]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.96|MARKERCOLOR]]
[[Category:Scripting Commands ArmA|MARKERCOLOR]]
[[Category:Command Group: Markers|MARKERCOLOR]]
{{Command|= Comments
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.46


|1.5|= Game version
|game2= ofpe
____________________________________________________________________________________________
|version2= 1.00


| Get marker colour. See [[setMarkerColor]]. Note: This function is identical to [[getMarkerColor]]. |= Description
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| [[String]] <nowiki>=</nowiki> '''markerColor''' markerName |= Syntax
|game4= arma2
|version4= 1.00


|p1= markerName: [[String]] |= Parameter 1
|game5= arma2oa
|version5= 1.50


| [[String]] |= Return value
|game6= tkoh
____________________________________________________________________________________________
|version6= 1.00
 
|x1= <code>? markerColor "MarkerOne" <nowiki>==</nowiki> "ColorRed" : [[player]] setFace "Marilyn"</code> |= Example 1
____________________________________________________________________________________________


| |= See also
|game7= arma3
|version7= 0.50


}}
|gr1= Markers
 
|descr= Returns colour of the given marker. See also [[setMarkerColor]]/[[setMarkerColorLocal|Local]].
 
|s1= [[markerColor]] markerName
 
|p1= markerName: [[String]]
 
|r1= [[String]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>if (markerColor "Marker1" == "ColorRed") then { hint "Marker1 is red!" };</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x2= <sqf>
</dl>
"mySuperMarker" setMarkerColor "#(0,1000,0,0.50000)"; // full green, 50% alpha
private _colour = markerColor "mySuperMarker"; // return properly-formatted custom value, here #(0,1,0,0.5)
if (_colour select [0, 1] == "#") then { hint "this marker has a custom colour!" };
</sqf>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[setMarkerColor]] [[setMarkerColorLocal]]
}}

Latest revision as of 13:21, 29 October 2024

Hover & click on the images for description

Description

Description:
Returns colour of the given marker. See also setMarkerColor/Local.
Groups:
Markers

Syntax

Syntax:
markerColor markerName
Parameters:
markerName: String
Return Value:
String

Examples

Example 1:
if (markerColor "Marker1" == "ColorRed") then { hint "Marker1 is red!" };
Example 2:
"mySuperMarker" setMarkerColor "#(0,1000,0,0.50000)"; // full green, 50% alpha private _colour = markerColor "mySuperMarker"; // return properly-formatted custom value, here #(0,1,0,0.5) if (_colour select [0, 1] == "#") then { hint "this marker has a custom colour!" };

Additional Information

See also:
setMarkerColor setMarkerColorLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note