Raedor/Sandbox – User talk

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
 
m (Text replacement - "Vigilante" to "PhilippRauch")
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
movingenable => Sets whether or not the player is hindered from aiming or moving while the dialog is open.
movingenable => Sets whether or not the player is hindered from aiming or moving while the dialog is open.
I don't think this is true at all. Can you provide an example dialog of this?
--[[User:General Barron|General Barron]] 21:08, 3 March 2009 (CET)
I havent seen any difference in using this inside the dialog classes, i could move with or without it. --[[User:PhilippRauch|PhilippRauch]] 01:20, 10 June 2009 (CEST)
see http://community.bistudio.com/wiki/Talk:Dialog_Control --[[User:Worldeater|Worldeater]] 03:59, 10 June 2009 (CEST)

Latest revision as of 22:37, 21 September 2021

movingenable => Sets whether or not the player is hindered from aiming or moving while the dialog is open.

I don't think this is true at all. Can you provide an example dialog of this? --General Barron 21:08, 3 March 2009 (CET)

I havent seen any difference in using this inside the dialog classes, i could move with or without it. --PhilippRauch 01:20, 10 June 2009 (CEST)

see http://community.bistudio.com/wiki/Talk:Dialog_Control --Worldeater 03:59, 10 June 2009 (CEST)