nearestLocationWithDubbing: Difference between revisions

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(add. ArmA2 classification)
 
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|gr1= Locations
 
|descr= Find the nearest location having a non-empty speech.
{{Feature|arma3|No locations are dubbed in {{arma3}}.}}
 
|s1= [[nearestLocationWithDubbing]] position
 
|p1= position: [[Object]] or [[Array]] in format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]]
 
|r1= [[Location]]
 
|x1= <sqf>_location = nearestLocationWithDubbing player;</sqf>
 
|x2= <sqf>_location = nearestLocationWithDubbing getMarkerPos "myMarker";</sqf>
 
|seealso= [[findNearestEnemy]] [[nearestBuilding]] [[nearestObject]] [[nearestObjects]] [[nearObjects]] [[nearestLocation]] [[nearEntities]] [[nearTargets]] [[nearSupplies]] [[nearObjectsReady]] [[nearRoads]] [[nearestMines]]
}}

Latest revision as of 10:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Find the nearest location having a non-empty speech.
Arma 3
No locations are dubbed in Arma 3.
Groups:
Locations

Syntax

Syntax:
nearestLocationWithDubbing position
Parameters:
position: Object or Array in format PositionAGL or Position2D
Return Value:
Location

Examples

Example 1:
_location = nearestLocationWithDubbing player;
Example 2:
_location = nearestLocationWithDubbing getMarkerPos "myMarker";

Additional Information

See also:
findNearestEnemy nearestBuilding nearestObject nearestObjects nearObjects nearestLocation nearEntities nearTargets nearSupplies nearObjectsReady nearRoads nearestMines

Notes

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