Raedor/Sandbox – User talk
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PhilippRauch (talk | contribs) mNo edit summary |
Lou Montana (talk | contribs) m (Text replacement - "Vigilante" to "PhilippRauch") |
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--[[User:General Barron|General Barron]] 21:08, 3 March 2009 (CET) | --[[User:General Barron|General Barron]] 21:08, 3 March 2009 (CET) | ||
I havent seen any difference in using this inside the dialog classes, i could move with or without it. --[[User: | I havent seen any difference in using this inside the dialog classes, i could move with or without it. --[[User:PhilippRauch|PhilippRauch]] 01:20, 10 June 2009 (CEST) | ||
see http://community.bistudio.com/wiki/Talk:Dialog_Control --[[User:Worldeater|Worldeater]] 03:59, 10 June 2009 (CEST) |
Latest revision as of 22:37, 21 September 2021
movingenable => Sets whether or not the player is hindered from aiming or moving while the dialog is open.
I don't think this is true at all. Can you provide an example dialog of this? --General Barron 21:08, 3 March 2009 (CET)
I havent seen any difference in using this inside the dialog classes, i could move with or without it. --PhilippRauch 01:20, 10 June 2009 (CEST)
see http://community.bistudio.com/wiki/Talk:Dialog_Control --Worldeater 03:59, 10 June 2009 (CEST)