commandWatch: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= local |= Arguments in MP
|game3= arma1
|version3= 1.00


|eff= global |= Effects in MP
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target |= Description
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| unitName(s) '''commandWatch''' position |= Syntax
|game6= tkoh
|version6= 1.00


|p1= unitName(s): [[Object]] or [[Array]]|= Parameter 1
|game7= arma3
|version7= 0.50


|p2= position: [[Array]] - format [[Position]] |= Parameter 2
|gr1= Unit Control


| [[Nothing]] |= Return value
|arg= local
____________________________________________________________________________________________


|s2= unitName(s) '''commandWatch''' ''target'' |= Syntax
|eff= global


|p21= unitName(s): [[Object]] or [[Array]] |= Parameter 1
|descr= Orders the unit(s) to watch the given position or target (via the radio). Use [[objNull]] as the target to order a unit to stop watching a position/target.


|p22= target: [[Object]] |= Parameter 2
|s1= units [[commandWatch]] position


|r2= [[Nothing]] |= Return value
|p1= units: [[Object]] or [[Array]]
____________________________________________________________________________________________
 
|x1= <code>_soldierOne commandWatch [[markerPos]] "MarkerMoveOne"</code> |= Example 1
|x2= <code>[s1,s2] commandWatch [[player]]</code> |= Example 2
____________________________________________________________________________________________


| mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.|=
|p2= position: [[Array]] format [[Position]]


| [[doWatch]] |= See also
|r1= [[Nothing]]


}}
|s2= units [[commandWatch]] target
 
|p21= units: [[Object]] or [[Array]]
 
|p22= target: [[Object]]
 
|r2= [[Nothing]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>_soldierOne commandWatch markerPos "MarkerMoveOne";</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x2= <sqf>[s1, s2] commandWatch player;</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|mp= This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.


[[Category:Scripting Commands|COMMANDWATCH]]
|seealso= [[doWatch]] [[lookAt]] [[glanceAt]]
[[Category:Scripting Commands OFP 1.96|COMMANDWATCH]]
}}
[[Category:Scripting Commands OFP 1.46|COMMANDWATCH]]
[[Category:Scripting Commands ArmA|COMMANDWATCH]]
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:25, 28 September 2023

Hover & click on the images for description

Description

Description:
Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target.
Multiplayer:
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.
Groups:
Unit Control

Syntax

Syntax:
units commandWatch position
Parameters:
units: Object or Array
position: Array format Position
Return Value:
Nothing

Alternative Syntax

Syntax:
units commandWatch target
Parameters:
units: Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_soldierOne commandWatch markerPos "MarkerMoveOne";
Example 2:
[s1, s2] commandWatch player;

Additional Information

See also:
doWatch lookAt glanceAt

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note