orderGetIn: Difference between revisions
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{{ | {{RV|type=command | ||
| ofp |= | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
| | |version7= 0.50 | ||
| | |arg= local | ||
| | |eff= global | ||
|gr1= Unit Control | |||
|descr= Force all units in the array to get in or out of their assigned vehicles. Units must be assigned to a vehicle before this command will do anything. | |||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
{| | |||
|s1= unitArray [[orderGetIn]] order | |||
| | |p1= unitArray: [[Array]] | ||
| | |p2= order: [[Boolean]] | ||
| | |r1= [[Nothing]] | ||
| | |x1= <sqf>[_unitOne, _unitTwo] orderGetIn true;</sqf> | ||
| | |x2= <sqf>[_unitOne, _unitTwo] orderGetIn false;</sqf> | ||
| | |seealso= [[allowGetIn]] [[addVehicle]] [[assignAsCargo]] [[assignAsCommander]] [[assignAsDriver]] [[assignAsGunner]] | ||
}} | |||
[[ | |||
[[ | |||
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Latest revision as of 22:43, 28 June 2022
Description
- Description:
- Force all units in the array to get in or out of their assigned vehicles. Units must be assigned to a vehicle before this command will do anything.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitArray orderGetIn order
- Parameters:
- unitArray: Array
- order: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect