BIS fnc objectsMapper: Difference between revisions
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{{RV|type=function | |||
|game1= arma2 | |||
|version1= 1.00 | |||
| | |game2= arma2oa | ||
|version2= 1.50 | |||
|1.00 | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
|gr1= Object Manipulation | |||
|descr= Takes an array of data about a dynamic object template and creates the objects. | |||
|s1= [position, azimuth, objectsArray, badChance] call [[BIS_fnc_objectsMapper]] | |||
|p1= position: [[Array]] - (Optional, default [0,0]) in format [[Position|Position2D]] | |||
| | |p2= azimuth: [[Number]] - (Optional, default 0) the template orientation | ||
| | |p3= objectsArray: [[Array]] - created with [[BIS_fnc_objectsGrabber]] | ||
| | |p4= badChance: [[Number]] - (Optional, default 0) chances of object non-creation for each object, in range 0..1 | ||
| | |r1= [[Array]] of [[Object]]s | ||
| | |x1= <sqf>private _objectsArray = [ | ||
["B_UAV_01_F",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],"","",true,false], | |||
["C_Offroad_01_F",[-4.25903,4.62158,0.0630951],224.14,1,0,[],"","",true,false] | |||
]; | |||
[getMarkerPos "myBase", 0, _objectsArray, 0.5] call BIS_fnc_objectsMapper;</sqf> | |||
|seealso= [[BIS_fnc_objectsGrabber]] | |||
}} | }} | ||
Latest revision as of 12:22, 8 November 2023
Description
- Description:
- Takes an array of data about a dynamic object template and creates the objects.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [position, azimuth, objectsArray, badChance] call BIS_fnc_objectsMapper
- Parameters:
- position: Array - (Optional, default [0,0]) in format Position2D
- azimuth: Number - (Optional, default 0) the template orientation
- objectsArray: Array - created with BIS_fnc_objectsGrabber
- badChance: Number - (Optional, default 0) chances of object non-creation for each object, in range 0..1
- Return Value:
- Array of Objects
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_objectsGrabber
Notes
-
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