BIS fnc curatorObjectRegistered: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.16 | |||
| | |gr1= Curator | ||
| | |descr= Register "curatorObjectRegistered" handler. Cost of vehicles with crews will be automatically calculated based on vehicle + crew cost. | ||
| | |s1= [curator, code] call [[BIS_fnc_curatorObjectRegistered]] | ||
|p1= curator: [[Object]] - curator module | |||
|p2= code: [[Code]] - handler code, passed arguments are:<br> | |||
0: [[Object]] - Curator<br> | |||
1: [[Array]] - Classes | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>[curatorModule, { hint format ["Curator:%1, Classes:%2", _this # 0, _this # 1] }] call BIS_fnc_curatorObjectRegistered;</sqf> | ||
|seealso= [[Arma 3: Curator]] [[BIS_fnc_registerCuratorObject]] | |||
}} | }} | ||
Latest revision as of 14:27, 8 November 2023
Description
- Description:
- Register "curatorObjectRegistered" handler. Cost of vehicles with crews will be automatically calculated based on vehicle + crew cost.
- Execution:
- call
- Groups:
- Curator
Syntax
- Syntax:
- [curator, code] call BIS_fnc_curatorObjectRegistered
- Parameters:
- curator: Object - curator module
- code: Code - handler code, passed arguments are:
0: Object - Curator
1: Array - Classes - Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Curator BIS_fnc_registerCuratorObject
Notes
-
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