CfgFatigue – Arma 3
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(Initial page based on A3 Atable 1.36) |
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{{ | {{ConfigPage|start}} | ||
==Introduction== | == Introduction == | ||
See [[CfgVehicles Config Reference|CfgVehicles Config Reference Introduction]] | See [[CfgVehicles Config Reference|CfgVehicles Config Reference Introduction]] | ||
==Alphabetical Order== | {{Feature|informative|This config class is no longer in use. It was replaced by [[Arma 3: CfgMovesFatigue]] after the introduction of the new Stamina System.}} | ||
{{ | |||
===F=== | == Alphabetical Order == | ||
====FrequencyMax==== | {{ConfigPage|abc}} | ||
=== F === | |||
==== FrequencyMax ==== | |||
[[TokenNameValueTypes#Floats|Float]] | [[TokenNameValueTypes#Floats|Float]] | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="cpp"> | ||
FrequencyMax = 1; | FrequencyMax = 1; //max frequency of breathing during fatigue | ||
</syntaxhighlight> | </syntaxhighlight> | ||
====FrequencyMin==== | ==== FrequencyMin ==== | ||
[[TokenNameValueTypes#Floats|Float]] | [[TokenNameValueTypes#Floats|Float]] | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="cpp"> | ||
FrequencyMin = 0.2; | FrequencyMin = 0.2; //min frequency of breathing during fatigue | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===M=== | === M === | ||
====MaxDuty==== | ==== MaxDuty ==== | ||
[[TokenNameValueTypes#Floats|Float]] | [[TokenNameValueTypes#Floats|Float]] | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="cpp"> | ||
MaxDuty = 10; | MaxDuty = 10; | ||
</syntaxhighlight> | </syntaxhighlight> | ||
====MinValue1==== | ==== MinValue1 ==== | ||
[[TokenNameValueTypes#Floats|Float]] | [[TokenNameValueTypes#Floats|Float]] | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="cpp"> | ||
MinValue1 = 0.2; | MinValue1 = 0.2; //1-param for mapping | ||
</syntaxhighlight> | </syntaxhighlight> | ||
====MinValue2==== | ==== MinValue2 ==== | ||
[[TokenNameValueTypes#Floats|Float]] | [[TokenNameValueTypes#Floats|Float]] | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="cpp"> | ||
MinValue2 = 0.8; | MinValue2 = 0.8; //2-param for mapping | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===N=== | === N === | ||
====NormalRunSpeed==== | ==== NormalRunSpeed ==== | ||
[[TokenNameValueTypes#Floats|Float]] | [[TokenNameValueTypes#Floats|Float]] | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="cpp"> | ||
NormalRunSpeed = 7.2; | NormalRunSpeed = 7.2; //normal speed of run | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===T=== | === T === | ||
====TiredRunSpeedLimit==== | ==== TiredRunSpeedLimit ==== | ||
[[TokenNameValueTypes#Floats|Float]] | [[TokenNameValueTypes#Floats|Float]] | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="cpp"> | ||
TiredRunSpeedLimit = 0.6; | TiredRunSpeedLimit = 0.6; //tired speed of run limit | ||
</syntaxhighlight> | </syntaxhighlight> | ||
====TotalLoadCoef==== | ==== TotalLoadCoef ==== | ||
[[TokenNameValueTypes#Floats|Float]] | [[TokenNameValueTypes#Floats|Float]] | ||
<syntaxhighlight lang=" | <syntaxhighlight lang="cpp"> | ||
TotalLoadCoef = 5; | TotalLoadCoef = 5; //coeficient for total load | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{ | {{ConfigPage|end}} | ||
=== Location === | |||
==== Arma 3 ==== | |||
''%Arma 3 Root Folder%''/Dta/bin.pbo/bin/config.cpp (note that '''TotalLoadCoef''' is overwritten from another config elsewhere) | |||
{{GameCategory|arma3|Reference Lists}} | |||
Latest revision as of 15:31, 11 February 2024
Introduction
See CfgVehicles Config Reference Introduction
Alphabetical Order
F
FrequencyMax
FrequencyMax = 1; //max frequency of breathing during fatigue
FrequencyMin
FrequencyMin = 0.2; //min frequency of breathing during fatigue
M
MaxDuty
MaxDuty = 10;
MinValue1
MinValue1 = 0.2; //1-param for mapping
MinValue2
MinValue2 = 0.8; //2-param for mapping
N
NormalRunSpeed
NormalRunSpeed = 7.2; //normal speed of run
T
TiredRunSpeedLimit
TiredRunSpeedLimit = 0.6; //tired speed of run limit
TotalLoadCoef
TotalLoadCoef = 5; //coeficient for total load
Location
Arma 3
%Arma 3 Root Folder%/Dta/bin.pbo/bin/config.cpp (note that TotalLoadCoef is overwritten from another config elsewhere)