lnbColor: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2 |= Game name
|game1= arma2
|version1= 1.00


|1.00|= Game version
|game2= arma2oa
|version2= 1.50


|arg= local |= Arguments in MP
|game3= tkoh
|version3= 1.00


|eff= local |= Effects in MP
|game4= arma3
____________________________________________________________________________________________
|version4= 0.50


| Returns the text color of the item with the given position of the 2D listbox. The color is returned in format [[Color]]. |= Description
|gr1= GUI Control - ListNBox
____________________________________________________________________________________________


| [[lnbColor]] [idc,[row,column] ] |= Syntax
|descr= Returns the text color of the item with the given position of the 2D listbox. The color is returned in format [[Color|Color (RGBA)]].


|p1= [idc,[row,column]]: [[Array]]  |= PARAMETER1
|s1= [[lnbColor]] [idc, [row, column]]
|p2= idc: [[Number]] |= Parameter2
|p3= row: [[Number]] |=Parameter3
|p4= column: [[Number]] |=Parameter4


| [[Array]] |= RETURNVALUE
|p1= idc: [[Number]]


____________________________________________________________________________________________
|p2= row: [[Number]]


| s2= ctrl [[lnbColor]] [row,column] |= Syntax
|p3= column: [[Number]]


|p21= ctrl: [[Control]] |= PARAMETER1
|r1= [[Array]]
|p22= [row,column]: [[Array]] |=Parameter2
|p23= row: [[Number]] |=Parameter3
|p24= column: [[Number]] |=Parameter


| r2= [[Array]] |= RETURNVALUE
|s2= control [[lnbColor]] [row, column]


____________________________________________________________________________________________
|p21= control: [[Control]]


|x1= <code>_ctrl [[lnbColor]] [0,0];</code>|= Example 1
|p22= row: [[Number]]


____________________________________________________________________________________________
|p23= column: [[Number]]


| [[lnbAddArray]], [[lnbAddColumn]], [[lnbAddRow]], [[lnbClear]], [[lnbCurSelRow]], [[lnbData]], [[lnbDeleteColumn]], [[lnbDeleteRow]], [[lnbGetColumnsPosition]], [[lnbPicture]], [[lnbSetColor]], [[lnbSetColumnsPos]], [[lnbSetCurSelRow]], [[lnbSetData]], [[lnbSetPicture]], [[lnbSetText]], [[lnbSetValue]], [[lnbSize]], [[lnbText]], [[lnbValue]] |= SEEALSO
|r2= [[Array]]


| |= MPBEHAVIOUR
|x1= <sqf>_ctrl lnbColor [0,0];</sqf>
____________________________________________________________________________________________
 
|seealso= [[lnbAddArray]] [[lnbAddColumn]] [[lnbAddRow]] [[lnbClear]] [[lnbCurSelRow]] [[lnbData]] [[lnbDeleteColumn]] [[lnbDeleteRow]] [[lnbGetColumnsPosition]] [[lnbPicture]] [[lnbSetColor]] [[lnbSetColumnsPos]] [[lnbSetCurSelRow]] [[lnbSetData]] [[lnbSetPicture]] [[lnbSetText]] [[lnbSetValue]] [[lnbSize]] [[lnbText]] [[lnbValue]]
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<dd class="notedate">Posted: Sep 9 2014</dd>
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]</dt>
<dd class="note">(A3 1.28)As for invisible data processing, [[lnbAddArray]], [[lnbAddColumn]], [[lnbData]], [[lnbGetColumnsPosition]], [[lnbSetColumnsPos]], [[lnbSetData]], [[lnbSetText]], [[lnbSetValue]], [[lnbText]] and [[lnbValue]] store data types into exact position of the listNbox with different spaces. Accessing data with coordinate command at nearly the same syntax:
<code>
//Set same value to one position of a [[Control]]
_ctrl [[lnbSetData]] [ [0,0],"#1"];
[[lnbSetColumnsPos]] [102, [0,1], 1];
_ctrl [[lnbSetText]] [ [0,1], "#1"];
_ctrl [[lnbSetValue]] [ [0,0],1];
//Accessing the value disregard affecting one another.
_ctrl [[lnbData]] [0,0]; //"#1"
[[lnbGetColumnsPosition]] _ctrl //[1];
_ctrl [[lnbText]] [0,0];//"#1"
_ctrl [[lnbValue]] [0,0];//1
</code>
For a direct visible control over CT_LISTNBOX:
<code>
0 = [_CT_LISTNBOX] [[spawn]] { 
  [[private]] ["_CT_LISTNBOX","_color","_current","_pic"];
  [[disableSerialization]];
  _CT_LISTNBOX = _this [[select]] 0;
  {
_CT_LISTNBOX [[lnbAddRow]] [ [[getText]] (_x >> "displayNameShort"),[[getText]] (_x >> "displayName")];
_CT_LISTNBOX [[lnbSetPicture]] [ [_foreachIndex,0],[[getText]] (_x >> "texture")];
  } [[forEach]] ("[[isClass]] _x" [[configClasses]] ([[configFile]] >> "CfgRanks"));
  _CT_LISTNBOX [[lnbSetCurSelRow]] 0;
  [[Image:WuChaoRen_000.png]]
  _current = [[lnbCurSelRow]] _CT_LISTNBOX;
  _color = _CT_LISTNBOX [[lnbColor]] [_current,0];
  _CT_LISTNBOX [[lnbSetColor]] [ [_current,1], [(_color [[select]] 0)/2,0,0,1] ];
  [[Image:WuChaoRen_001.png]]
  _CT_LISTNBOX [[lnbDeleteColumn]] 0;
  [[Image:WuChaoRen_002.png]]
  _CT_LISTNBOX [[lnbDeleteRow]] 1;
  [[Image:WuChaoRen_003.png]]
  [[sleep]] 1;
  [[lnbClear]] _CT_LISTNBOX;//Clear all items but control still remains just invisible.
};
</code>
A combined use of both invisible and visible data processing commands alive the [[Control]].
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_GUI_Control|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:23, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns the text color of the item with the given position of the 2D listbox. The color is returned in format Color (RGBA).
Groups:
GUI Control - ListNBox

Syntax

Syntax:
lnbColor [idc, [row, column]]
Parameters:
idc: Number
row: Number
column: Number
Return Value:
Array

Alternative Syntax

Syntax:
control lnbColor [row, column]
Parameters:
control: Control
row: Number
column: Number
Return Value:
Array

Examples

Example 1:
_ctrl lnbColor [0,0];

Additional Information

See also:
lnbAddArray lnbAddColumn lnbAddRow lnbClear lnbCurSelRow lnbData lnbDeleteColumn lnbDeleteRow lnbGetColumnsPosition lnbPicture lnbSetColor lnbSetColumnsPos lnbSetCurSelRow lnbSetData lnbSetPicture lnbSetText lnbSetValue lnbSize lnbText lnbValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note