BIS fnc callScriptedEventHandler: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (format) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(37 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.00 | |||
| | |gr1= Event Handlers | ||
|1. | |descr= Calls all the codes assigned to scripted event handler with given name. Since {{GVI|arma3|1.68}} the code receives current EH id in the special variable: {{hl|_thisScriptedEventHandler}} | ||
| | |s1= [namespace, name, arguments, returnResults] call [[BIS_fnc_callScriptedEventHandler]] | ||
| | |p1= namespace: [[Namespace]], [[Object]], [[Group]], [[Location]], [[Boolean]], [[Control]] or [[Display]] - namespace in which handler is saved | ||
|p2= name: [[String]] - handler name | |||
|p2= name: [[String]] - handler name | |||
| [[Array]] - array | |p3= arguments: [[Array]] - array of arguments passed to the EH code | ||
|p4= returnResults: [[Boolean]] - (Optional, default [[false]]) if [[true]] EH will place results from each code execution into an array using EH id as index | |||
| | |r1= [[Array]] - array with EH results or empty array | ||
|x1= <sqf>[missionNamespace, "event", [player, 123]] call BIS_fnc_callScriptedEventHandler;</sqf> | |||
|seealso= [[BIS_fnc_addScriptedEventHandler]] [[BIS_fnc_removeScriptedEventHandler]] [[BIS_fnc_removeAllScriptedEventHandlers]] | |||
}} | }} | ||
Latest revision as of 13:24, 13 July 2022
Description
- Description:
- Calls all the codes assigned to scripted event handler with given name. Since 1.68 the code receives current EH id in the special variable: _thisScriptedEventHandler
- Execution:
- call
- Groups:
- Event Handlers
Syntax
- Syntax:
- [namespace, name, arguments, returnResults] call BIS_fnc_callScriptedEventHandler
- Parameters:
- namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
- name: String - handler name
- arguments: Array - array of arguments passed to the EH code
- returnResults: Boolean - (Optional, default false) if true EH will place results from each code execution into an array using EH id as index
- Return Value:
- Array - array with EH results or empty array
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_addScriptedEventHandler BIS_fnc_removeScriptedEventHandler BIS_fnc_removeAllScriptedEventHandlers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note