BIS fnc vectorDirAndUpRelative: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (1 revision imported: BIS Functions update 3/7)
(see also)
Line 25: Line 25:
__________
__________


| [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |= SEEALSO  
| [[BIS_fnc_attachToRelative]], [[BIS_fnc_weaponDirectionRelative]], [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 15:24, 17 June 2017


-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.65|1.65]]
Hover & click on the images for description

Description

Description:
Returns vectorDirAndUp of object 1 relative to object 2
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
Parameters:
object1: Object
object2: Object
visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
Return Value:
Array in format [vectorDir, vectorUp]

Examples

Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;

Additional Information

See also:
BIS_fnc_attachToRelativeBIS_fnc_weaponDirectionRelativevectorDirvectorUpsetVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.65]][[ Category: arma3dev: New Functions | BIS FNC VECTORDIRANDUPRELATIVE]][[ Category: arma3dev: Functions | BIS FNC VECTORDIRANDUPRELATIVE]]


Bottom Section