BIS fnc getUnitByUID: Difference between revisions
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Lou Montana (talk | contribs) (Page filling) |
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| Returns object belonging to given player UID |= | | Returns object belonging to given player UID |DESCRIPTION= | ||
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| playerUID call [[BIS_fnc_getUnitByUid]] |= | | playerUID call [[BIS_fnc_getUnitByUid]] |SYNTAX= | ||
|p1= playerUID: [[String]] - see [[getPlayerUID]] |= Parameter 1 | |p1= playerUID: [[String]] - see [[getPlayerUID]] |= Parameter 1 | ||
| [[Object]] - the unit controlled by ''playerUID'' player |= | | [[Object]] - the unit controlled by ''playerUID'' player |RETURNVALUE= | ||
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| [[getPlayerUID]] |= | | [[getPlayerUID]] |SEEALSO= | ||
}} | }} | ||
Revision as of 11:28, 7 April 2019
Description
- Description:
- Returns object belonging to given player UID
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- playerUID call BIS_fnc_getUnitByUid
- Parameters:
- playerUID: String - see getPlayerUID
- Return Value:
- Object - the unit controlled by playerUID player
Examples
- Example 1:
_unitPlayedByUID550055 = "550055" call BIS_fnc_getUnitByUid;
Additional Information
- See also:
- getPlayerUID
Notes
-
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