getUnitLoadout: Difference between revisions
Jump to navigation
Jump to search
m (Removed note about command not being finished) |
Killzone Kid (talk | contribs) (alt syntax) |
||
Line 11: | Line 11: | ||
| [[Array]] - Array containing all inventory items |= Return Value | | [[Array]] - Array containing all inventory items |= Return Value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|s2= [[getUnitLoadout]] | |s2= [[getUnitLoadout]] [unit, fullMagazines] |= Syntax | ||
|p21= | |p21 = [unit, fullMagazines]: [[Array]] |= Parameter 1 | ||
|p22= unit: [[Object]] |= Parameter 2 | |||
|p23= fullMagazines: [[Boolean]] |= Parameter 3 | |||
|r2= [[Array]] - Array containing all inventory items |= Return value | |r2= [[Array]] - Array containing all inventory items |= Return value | ||
____________________________________________________________________________________________ | |||
|s3= [[getUnitLoadout]] name |= Syntax | |||
|p41= name: [[String]] - class name |= Parameter 1 | |||
|r3= [[Array]] - Array containing all inventory items |= Return value | |||
____________________________________________________________________________________________ | |||
|s4= [[getUnitLoadout]] config |= Syntax | |||
|p61= config: [[Config]] - config class |= Parameter 1 | |||
|r4= [[Array]] - Array containing all inventory items |= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[getUnitLoadout]] [[player]];</code>|= | |x1= <code>[[getUnitLoadout]] [[player]];</code>|= | ||
|x2= <code>[[getUnitLoadout]] "B_Soldier_F";</code>|= | |x2= <code>[[getUnitLoadout]] <nowiki>[</nowiki>[[player]], [[true]]];</code>|= | ||
| | |x3= <code>[[getUnitLoadout]] "B_Soldier_F";</code>|= | ||
|x4= <code>[[getUnitLoadout]] ([[configFile]] >> "CfgVehicles" >> "B_Soldier_F");</code>|= | |||
| [[setUnitLoadout]]|= SEEALSO | | [[setUnitLoadout]]|= SEEALSO |
Revision as of 15:36, 15 October 2018
Description
- Description:
- Returns an array with all assigned items, weapons, containers and their stored items. Detailed explanation of the returned array: Talk:getUnitLoadout
- Groups:
- Uncategorised
Syntax 1
- Syntax:
- getUnitLoadout unit
- Parameters:
- unit: Object
- Return Value:
- Array - Array containing all inventory items
Syntax 2
- Syntax:
- getUnitLoadout [unit, fullMagazines]
- Parameters:
- [unit, fullMagazines]: Array
- unit: Object
- fullMagazines: Boolean
- Return Value:
- Array - Array containing all inventory items
Syntax 3
- Syntax:
- getUnitLoadout name
- Parameters:
- name: String - class name
- Return Value:
- Array - Array containing all inventory items
Syntax 4
- Syntax:
- getUnitLoadout config
- Parameters:
- config: Config - config class
- Return Value:
- Array - Array containing all inventory items
Examples
- Example 1:
getUnitLoadout player;
- Example 2:
getUnitLoadout [player, true];
- Example 3:
getUnitLoadout "B_Soldier_F";
- Example 4:
getUnitLoadout (configFile >> "CfgVehicles" >> "B_Soldier_F");
Additional Information
- See also:
- setUnitLoadout
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note