camCommit: Difference between revisions
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| Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. |= Description | | Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For <tt>camPrepareXXX</tt> commands use [[camCommitPrepared]]. |= Description | ||
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| [[camCommitted]] |= See also | | [[camCommitted]], [[camCommitPrepared]] |= See also | ||
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Revision as of 09:23, 31 January 2019
Description
- Description:
- Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For camPrepareXXX commands use camCommitPrepared.
- Groups:
- Uncategorised
Syntax
- Syntax:
- camera camCommit time
- Parameters:
- camera: Object - object of type "camera"
- time: Number - time in seconds during which the changes shall be done
- Return Value:
- Nothing
Examples
- Example 1:
- SQS
; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
- Example 2:
- SQF
private "_cam"; comment "create a camera object"; _cam = "camera" camCreate [position player select 0, position player select 1, 2]; _cam camSetTarget player; _cam cameraEffect ["internal", "BACK"]; _cam camCommit 0; comment "smoothly move the camera to its new position in 6 seconds"; _cam camSetPos [position player select 0, (position player select 1) + 10, 20]; _cam camCommit 6; waitUntil { camCommitted _cam; };
Additional Information
- See also:
- camCommittedcamCommitPrepared
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Camera Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters