canAddItemToVest: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| Checks if given object can be stored into soldier's vest. |= Description
| Checks if given object can be stored into soldier's vest. |DESCRIPTION=
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| unit '''canAddItemToVest''' item |= Syntax
| unit '''canAddItemToVest''' item |SYNTAX=


|p1= unit: [[Object]] |= Parameter 1
|p1= unit: [[Object]] |PARAMETER1=
|p2= item: [[String]] |= Parameter 2
|p2= item: [[String]] |PARAMETER2=
| [[Boolean]] |RETURNVALUE=  
| [[Boolean]] |RETURNVALUE=  


|  s2 =unit '''canAddItemToVest''' [item, count]       (''Since Arma 3 v1.55.133607'') |= Syntax
|  s2 =unit '''canAddItemToVest''' [item, count]       (''Since Arma 3 v1.55.133607'') |SYNTAX=


|p21= unit: [[Object]]  |PARAMETER1=  
|p21= unit: [[Object]]  |PARAMETER1=  

Revision as of 14:35, 7 April 2019

Hover & click on the images for description

Description

Description:
Checks if given object can be stored into soldier's vest.
Groups:
Uncategorised

Syntax

Syntax:
unit canAddItemToVest item
Parameters:
unit: Object
item: String
Return Value:
Boolean

Alternative Syntax

Syntax:
unit canAddItemToVest [item, count]       (Since Arma 3 v1.55.133607)
Parameters:
unit: Object
[item, count]: Array
item: String
count: Number
Return Value:
Boolean

Examples

Example 1:
_item = "HandGrenade"; _fits = player canAddItemToVest _item; if (_fits) then { player addItemToVest _item; } else { hint "no room!"; };

Additional Information

See also:
canAddcanAddItemToBackpackcanAddItemToUniform

Notes

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Notes

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