waypointAttachedVehicle: Difference between revisions
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m (template:command argument fix) |
m (template:command argument fix) |
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<br>A vehicle can be attached to a waypoint by | <br>A vehicle can be attached to a waypoint by | ||
*creating the waypoint on top of the vehicle (in the editor) | *creating the waypoint on top of the vehicle (in the editor) | ||
*using [[waypointAttachVehicle]] |= | *using [[waypointAttachVehicle]] |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''waypointAttachedVehicle''' waypoint |= | | '''waypointAttachedVehicle''' waypoint |SYNTAX= | ||
|p1= waypoint: [[Array]] - format [[Waypoint]] |PARAMETER1= | |p1= waypoint: [[Array]] - format [[Waypoint]] |PARAMETER1= |
Revision as of 14:51, 7 April 2019
Description
- Description:
- Gets the vehicle attached to the waypoint.
A vehicle can be attached to a waypoint by- creating the waypoint on top of the vehicle (in the editor)
- using waypointAttachVehicle
- Groups:
- Uncategorised
Syntax
- Syntax:
- waypointAttachedVehicle waypoint
- Parameters:
- waypoint: Array - format Waypoint
- Return Value:
- Object
Examples
- Example 1:
waypointAttachedVehicle [groupOne,1]
- Example 2:
waypointAttachedVehicle [group player, currentWaypoint group player]
Additional Information
- See also:
- waypointsdeleteWaypointcopyWaypointssetCurrentWaypointsetWaypointBehavioursetWaypointCombatModesetWaypointCompletionRadiussetWaypointDescriptionsetWaypointFormationsetWaypointHousePositionsetWaypointPositionsetWaypointScriptsetWaypointSpeedsetWaypointStatementssetWaypointTimeoutsetWaypointTypesetWaypointVisiblewaypointAttachVehiclesetWaypointLoiterRadiuswaypointLoiterRadiusaddWaypointsetWaypointLoiterTypecurrentWaypointattachObjectattachToattachedObjectsattachedTolightAttachObjecttriggerAttachVehicleattachedObject
Notes
-
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