allDead: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
||
Line 1: | Line 1: | ||
{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 23:41, 30 August 2019
Description
- Description:
- Return a list of all dead units including agents and destroyed vehicles. Dead units may be in vehicles.
- Groups:
- Uncategorised
Syntax
- Syntax:
- allDead
- Return Value:
- Array
Examples
- Example 1:
{ deleteVehicle _x } forEach allDead;
- Example 2:
- allAlive:
_all = allUnits + vehicles; { _all pushBack agent _x; } forEach (agents - [teamMemberNull]); allAlive = _all - allDead;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.57
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- ArmA 2 OA: New Scripting Commands List