allowFleeing: Difference between revisions
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| name '''allowFleeing''' cowardice |SYNTAX= | | name '''allowFleeing''' cowardice |SYNTAX= | ||
|p1= name: [[Object]] or [[Group]] |= | |p1= name: [[Object]] or [[Group]] |PARAMETER1= | ||
|p2= cowardice: [[Number]] |= | |p2= cowardice: [[Number]] |PARAMETER2= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_group1 [[allowFleeing]] 0;</code> |= | |x1= <code>_group1 [[allowFleeing]] 0;</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:28, 7 April 2019
Description
- Description:
- Sets the cowardice level (the lack of courage or bravery) of a group or unit. The more cowardice a Group or Object has, the sooner it will start fleeing. 0 means maximum courage, while 1 means always fleeing.
- Groups:
- Uncategorised
Syntax
- Syntax:
- name allowFleeing cowardice
- Parameters:
- name: Object or Group
- cowardice: Number
- Return Value:
- Nothing
Examples
- Example 1:
_group1 allowFleeing 0;
Additional Information
- See also:
- fleeing
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Unit Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters