BIS fnc enemySides: Difference between revisions
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| input call [[BIS_fnc_enemySides]];|SYNTAX= | | input call [[BIS_fnc_enemySides]];|SYNTAX= | ||
|p1= input - [[Object]] or [[Side]] - Side or object whose hostile sides should be returned.|= | |p1= input - [[Object]] or [[Side]] - Side or object whose hostile sides should be returned.|PARAMETER1= | ||
|[[Array]] containing all hostile sides of given side or object|RETURNVALUE= | |[[Array]] containing all hostile sides of given side or object|RETURNVALUE= |
Revision as of 14:29, 7 April 2019
Description
- Description:
- Returns sides hostile to the given side / object.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- input call BIS_fnc_enemySides;
- Parameters:
- input - Object or Side - Side or object whose hostile sides should be returned.
- Return Value:
- Array containing all hostile sides of given side or object
Examples
- Example 1:
player call BIS_fnc_enemySides;
Additional Information
- See also:
- sidecountSideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with a3 version 1.00]][[ Category: a3: New Functions | BIS FNC ENEMYSIDES]][[ Category: a3: Functions | BIS FNC ENEMYSIDES]]