BIS fnc vectorDirAndUpRelative: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - "|= |p3=" to "|Parameter2= |p3=") |
||
Line 17: | Line 17: | ||
|p1= object1: [[Object]] |= | |p1= object1: [[Object]] |= | ||
|p2= object2: [[Object]] |= | |p2= object2: [[Object]] |Parameter2= | ||
|p3= visual (Optional): [[Boolean]] - if [[true]] - result is in render scope, [[false]] - simulation scope. Default: [[true]]|= | |p3= visual (Optional): [[Boolean]] - if [[true]] - result is in render scope, [[false]] - simulation scope. Default: [[true]]|= | ||
Revision as of 01:03, 3 September 2019
Description
- Description:
- Returns vectorDirAndUp of object 1 relative to object 2
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
- Parameters:
- object1: Object
- object2: Object
- visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
- Return Value:
- Array in format [vectorDir, vectorUp]
Examples
- Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note