setGroupIconsVisible: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (changed return value)
m (added working example, which actually shows an icon.)
Line 21: Line 21:




|x1= <code>[[setGroupIconsVisible]] [true, true]; // Show markers on map and on player HUD
|x1= <code>[[setGroupIconsVisible]] [true,true];
[[setGroupIconsVisible]] [true, false]; // Show only 2D
([[group]] [[player]]) [[addGroupIcon]] ["b_inf", [0, 0]];</code>|EXAMPLE1=  
[[setGroupIconsVisible]] [false, false]; // Don't show</code>|EXAMPLE1=  
 
 


____________________________________________________________________________________________
____________________________________________________________________________________________

Revision as of 09:54, 2 May 2019

Hover & click on the images for description

Description

Description:
Sets if group icons added with addGroupIcon are visible on map and in the HUD.
Groups:
Uncategorised

Syntax

Syntax:
setGroupIconsVisible [showOnMap, showOnHUD]
Parameters:
[showOnMap, showOnHUD]: Array
showOnMap: Boolean - true to show on map. Default - false
showOnHUD: Boolean - true to show on HUD. Default - false
Return Value:
objNull

Examples

Example 1:
setGroupIconsVisible [true,true]; (group player) addGroupIcon ["b_inf", [0, 0]];

Additional Information

See also:
addGroupIconclearGroupIconsgetGroupIcongetGroupIconParamsgroupIconSelectablegroupIconsVisibleonGroupIconClickremoveGroupIconsetGroupIconsetGroupIconParamssetGroupIconsSelectable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section