setGroupIconsVisible: Difference between revisions
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m (added working example, which actually shows an icon.) |
Killzone Kid (talk | contribs) (return type is Object) |
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|p3= showOnHUD: [[Boolean]] - [[true]] to show on HUD. Default - [[false]] |PARAMETER3= | |p3= showOnHUD: [[Boolean]] - [[true]] to show on HUD. Default - [[false]] |PARAMETER3= | ||
| [[ | | [[Object]] - always [[ObjNull]] |RETURNVALUE= | ||
Revision as of 10:22, 2 May 2019
Description
- Description:
- Sets if group icons added with addGroupIcon are visible on map and in the HUD.
- Groups:
- Uncategorised
Syntax
- Syntax:
- setGroupIconsVisible [showOnMap, showOnHUD]
- Parameters:
- [showOnMap, showOnHUD]: Array
- showOnMap: Boolean - true to show on map. Default - false
- showOnHUD: Boolean - true to show on HUD. Default - false
- Return Value:
- Object - always ObjNull
Examples
- Example 1:
setGroupIconsVisible [true,true]; (group player) addGroupIcon ["b_inf", [0, 0]];
Additional Information
- See also:
- addGroupIconclearGroupIconsgetGroupIcongetGroupIconParamsgroupIconSelectablegroupIconsVisibleonGroupIconClickremoveGroupIconsetGroupIconsetGroupIconParamssetGroupIconsSelectable
Notes
-
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