markerPos: Difference between revisions
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Lou Montana (talk | contribs) m (Update to prefer markerPos) |
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{{Command|Comments= | |||
{{Command|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| ofp | | | ofp |Game name= | ||
|1. | |1.46|Game version= | ||
|eff= local|Multiplayer Arguments= | |eff= local|Multiplayer Arguments= | ||
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| Returns marker position | | Returns marker position. See also [[setMarkerPos]]. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[markerPos]] markerName |SYNTAX= | ||
|p1= markerName: [[String]] |PARAMETER1= | |p1= markerName: [[String]] |PARAMETER1= | ||
| [[Array]] - format [x,y,0] |RETURNVALUE= | | [[Array]] - format [x, y, '''0'''] |RETURNVALUE= | ||
| s2= | |s2= [[markerPos]] [markerName, preserveElevation] ''(Since Arma 3 v1.93)''|SYNTAX2= | ||
|p21= [markerName, preserveElevation]: [[Array]] |PARAMETER21= | |p21= [markerName, preserveElevation]: [[Array]] |PARAMETER21= | ||
|p22= markerName: [[String]] |PARAMETER22= | |p22= markerName: [[String]] |PARAMETER22= | ||
|r2= [[Array]] - format [[PositionAGL]] if ''preserveElevation'' is [[true]] or [x,y,0] if ''preserveElevation'' is [[false]] |RETURNVALUE2= | |p23= preserveElevation: [[Boolean]] (Optional, default [[false]]) |PARAMETER23= | ||
|r2= [[Array]] - format [[PositionAGL]] if ''preserveElevation'' is [[true]] or [x, y, '''0'''] if ''preserveElevation'' is [[false]] |RETURNVALUE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_mPos1 = [[markerPos]] "markerOne";</code> |EXAMPLE1= | |x1= <code>_mPos1 = [[markerPos]] "markerOne";</code> |EXAMPLE1= | ||
|x2= <code>_mPos2 = [[markerPos]] ["markerTwo", [[true]]];</code> |EXAMPLE2= | |x2= <code>_mPos2 = [[markerPos]] ["markerTwo", [[true]]];</code> |EXAMPLE2= | ||
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| [[setMarkerPos]], [[setMarkerPosLocal]] |SEEALSO= | | [[setMarkerPos]], [[setMarkerPosLocal]] |SEEALSO= | ||
}} | }} | ||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on September 1, 2016 - 12:42 (UTC)</dd> | ||
<dt class="note"> | <dt class="note">[[User:Demellion|Demellion]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
To acomplish getting the altitude of a marker before the alternative syntax introduced in A3 v1.93, you can do a workaround using [[setMarkerDir]] as it accepts any number (above 360 or below -360): | |||
<code>"myMarker" [[setMarkerPos]] [200, 200]; | |||
"myMarker" [[setMarkerDir]] 1640;</code> | |||
After, setting player position as an example: | |||
<code>[[player]] [[setPosASL]] [([[markerPos]] "myMarker") [[select]] 0, ([[markerPos]] "myMarker") [[select]] 1, ([[markerDir]] "myMarker")]</code> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: Markers|{{uc:{{PAGENAME}}}}]] |
Revision as of 16:02, 28 August 2019
Description
- Description:
- Returns marker position. See also setMarkerPos.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- markerPos [markerName, preserveElevation] (Since Arma 3 v1.93)
- Parameters:
- [markerName, preserveElevation]: Array
- markerName: String
- preserveElevation: Boolean (Optional, default false)
- Return Value:
- Array - format PositionAGL if preserveElevation is true or [x, y, 0] if preserveElevation is false
Examples
Additional Information
- See also:
- setMarkerPossetMarkerPosLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 1, 2016 - 12:42 (UTC)
- Demellion
-
To acomplish getting the altitude of a marker before the alternative syntax introduced in A3 v1.93, you can do a workaround using setMarkerDir as it accepts any number (above 360 or below -360):
"myMarker" setMarkerPos [200, 200]; "myMarker" setMarkerDir 1640;
After, setting player position as an example:player setPosASL [(markerPos "myMarker") select 0, (markerPos "myMarker") select 1, (markerDir "myMarker")]
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.46
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Markers