BIS fnc 3DENControlsHint: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
Lou Montana (talk | contribs) m (Text replacement - "<br />" to "<br>") |
||
Line 45: | Line 45: | ||
<dd class="note"> | <dd class="note"> | ||
Although a lot of this function may be of no use to the end user there are a number of UINamespace variables a designer may find helpful | Although a lot of this function may be of no use to the end user there are a number of UINamespace variables a designer may find helpful | ||
<br | <br> | ||
<br | <br> | ||
'''uiNamespace getVariable "bis_fnc_3DENControlsHint_selected"''' | '''uiNamespace getVariable "bis_fnc_3DENControlsHint_selected"''' | ||
Line 59: | Line 59: | ||
** 5 - markers | ** 5 - markers | ||
* 2 - same results as [[get3DENSelected]] "" . Which is the same order as above for counts | * 2 - same results as [[get3DENSelected]] "" . Which is the same order as above for counts | ||
<br | <br> | ||
'''uiNamespace getVariable "bis_fnc_3DENControlsHint_place"''' | '''uiNamespace getVariable "bis_fnc_3DENControlsHint_place"''' | ||
Line 68: | Line 68: | ||
::"helicopterrtd","airplane","airplanex","ship","shipx", | ::"helicopterrtd","airplane","airplanex","ship","shipx", | ||
::"submarinex","hovercraftx","motorcycle","parachute","paraglide"] | ::"submarinex","hovercraftx","motorcycle","parachute","paraglide"] | ||
<br | <br> | ||
'''uiNamespace getVariable "bis_fnc_3DENControlsHint_mouseButtons"''' | '''uiNamespace getVariable "bis_fnc_3DENControlsHint_mouseButtons"''' | ||
Line 74: | Line 74: | ||
* 0 - left mouse button is down in Asset tree | * 0 - left mouse button is down in Asset tree | ||
* 1 - right mouse button is down in Asset tree | * 1 - right mouse button is down in Asset tree | ||
<br | <br> | ||
'''uiNamespace getVariable "bis_fnc_3DENControlsHint_connect"''' | '''uiNamespace getVariable "bis_fnc_3DENControlsHint_connect"''' | ||
Line 80: | Line 80: | ||
* 0 - text description of current connection being made eg "Sync to" | * 0 - text description of current connection being made eg "Sync to" | ||
* 1 - config path to CfgWrapperUI cursor texture | * 1 - config path to CfgWrapperUI cursor texture | ||
<br | <br> | ||
'''uiNamespace getVariable "bis_fnc_3DENControlsHint_pos"''' | '''uiNamespace getVariable "bis_fnc_3DENControlsHint_pos"''' |
Revision as of 10:33, 19 March 2020
Description
- Description:
- Used by Eden to display control hints for the current Eden operation as seen in the bottom right corner of the Editor display.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [mode] call BIS_fnc_3DENControlsHint
- Parameters:
- mode: String - case-sensitive, can be one of:
- "show" - Shows controls hints
- "hide" - Hides controls hints
- "toggle" - Toggles controls hints
- Return Value:
- Nothing
Examples
- Example 1:
["toggle"] call BIS_fnc_3DENControlsHint; // toggle Eden controls hints
Additional Information
- See also:
- Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on July 23, 2017 - 02:34 (UTC)
- Larrow
-
Although a lot of this function may be of no use to the end user there are a number of UINamespace variables a designer may find helpful
uiNamespace getVariable "bis_fnc_3DENControlsHint_selected"- default - [0,[0,0,0,0,0,0],[[],[],[],[],[],[]]]
- 0 - total number of selected Eden entities
- 1 - count of selected Eden entities by type
- 0 - units
- 1 - groups
- 2 - triggers
- 3 - waypoints
- 4 - logics/systems/modules
- 5 - markers
- 2 - same results as get3DENSelected "" . Which is the same order as above for counts
uiNamespace getVariable "bis_fnc_3DENControlsHint_place"- default - [ "", false ]
- 0 - Class name of current Eden entity being placed
- 1 - true if class simulation type is a kind of vehicle
- ["car","carx","tank","tankx","helicopter","helicopterx",
- "helicopterrtd","airplane","airplanex","ship","shipx",
- "submarinex","hovercraftx","motorcycle","parachute","paraglide"]
uiNamespace getVariable "bis_fnc_3DENControlsHint_mouseButtons"- default - [ false, false ]
- 0 - left mouse button is down in Asset tree
- 1 - right mouse button is down in Asset tree
uiNamespace getVariable "bis_fnc_3DENControlsHint_connect"- default - [ "", "" ]
- 0 - text description of current connection being made eg "Sync to"
- 1 - config path to CfgWrapperUI cursor texture
uiNamespace getVariable "bis_fnc_3DENControlsHint_pos"- default - [1.40902,1.37676,0.309598,0.401606] - may vary between different setups
- default position and size of Eden controls hint - ctrlPosition