addWeaponCargo: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) |
||
Line 11: | Line 11: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Ignores available cargo space. | | Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Ignores available cargo space. | ||
{{Feature arma3|In Arma 3, arguments for this command must be local ({{EffArg|cmd|arg|loc}}). For global variant see [[addWeaponCargoGlobal]].}} |DESCRIPTION= | |||
{{Feature arma3|In Arma 3, arguments for this command must be local ({{EffArg|cmd|arg|loc}}). For global variant see [[addWeaponCargoGlobal]]}}|DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| vehicleName | | vehicleName [[addWeaponCargo]] [weaponName, count] |SYNTAX= | ||
|p1= vehicleName: [[Object]] - vehicle to add the weapons to |PARAMETER1= | |p1= vehicleName: [[Object]] - vehicle to add the weapons to |PARAMETER1= | ||
Line 22: | Line 21: | ||
|p2= [weaponName, count]: [[Array]] |PARAMETER2= | |p2= [weaponName, count]: [[Array]] |PARAMETER2= | ||
|p3= weaponName: [[String]] - weapon name. See | |p3= weaponName: [[String]] - weapon name. See [[:Category:Weapons]] for reference about possible values. |PARAMETER3= | ||
|p4= count: [[Number]] - number of weapons to add. |PARAMETER4= | |p4= count: [[Number]] - number of weapons to add. |PARAMETER4= | ||
Line 29: | Line 28: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>_truck [[addWeaponCargo]] ["M16", 5];</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[addWeaponCargoGlobal]], [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[clearMagazineCargo]], [[clearWeaponCargo]], [[getWeaponCargo]], [[addItemCargo]], [[addItemCargoGlobal]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[addWeaponWithAttachmentsCargo]] |SEEALSO= | | [[addWeaponCargoGlobal]], [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[clearMagazineCargo]], [[clearWeaponCargo]], [[getWeaponCargo]], [[addItemCargo]], [[addItemCargoGlobal]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[addWeaponWithAttachmentsCargo]] |SEEALSO= | ||
}} | }} | ||
Line 41: | Line 39: | ||
<dd class="notedate">Posted on October 24, 2009 - 11:02 (CEST) | <dd class="notedate">Posted on October 24, 2009 - 11:02 (CEST) | ||
<dt class="note">[[User:Sbsmac|Sbsmac]] <dd class="note">Only works on clients. | <dt class="note">[[User:Sbsmac|Sbsmac]] | ||
<dd class="note">Only works on clients. | |||
<dd class="notedate">Posted on July 10, 2010 - 11:02 | <dd class="notedate">Posted on July 10, 2010 - 11:02 | ||
<dt class="note">[[User:Galzohar|Galzohar]] <dd class="note">When players add/remove gear directly via the gear menu that gear is synchronized across the network. Since this command is local only, using it during a mission can cause all sorts of weird issues. To get proper synchronization use this command in the object's init line or in a script called from its init line with a '''call compile preprocessFile''' command (and ''not'' '''execVM'''). | <dt class="note">[[User:Galzohar|Galzohar]] | ||
<dd class="note">When players add/remove gear directly via the gear menu that gear is synchronized across the network. Since this command is local only, using it during a mission can cause all sorts of weird issues. To get proper synchronization use this command in the object's init line or in a script called from its init line with a '''call compile preprocessFile''' command (and ''not'' '''execVM'''). | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
Line 51: | Line 51: | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.96| | [[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1. | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA | [[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Command Group: Containers|{{uc:{{PAGENAME}}}}]] |
Revision as of 19:43, 25 November 2019
Description
- Description:
- Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Ignores available cargo space.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicleName addWeaponCargo [weaponName, count]
- Parameters:
- vehicleName: Object - vehicle to add the weapons to
- [weaponName, count]: Array
- weaponName: String - weapon name. See Category:Weapons for reference about possible values.
- count: Number - number of weapons to add.
- Return Value:
- Nothing
Examples
- Example 1:
_truck addWeaponCargo ["M16", 5];
Additional Information
- See also:
- addWeaponCargoGlobaladdMagazineCargoaddMagazineCargoGlobalclearMagazineCargoclearWeaponCargogetWeaponCargoaddItemCargoaddItemCargoGlobaladdBackpackCargoaddBackpackCargoGlobaladdWeaponWithAttachmentsCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on October 24, 2009 - 11:02 (CEST)
- Sbsmac
- Only works on clients.
- Posted on July 10, 2010 - 11:02
- Galzohar
- When players add/remove gear directly via the gear menu that gear is synchronized across the network. Since this command is local only, using it during a mission can cause all sorts of weird issues. To get proper synchronization use this command in the object's init line or in a script called from its init line with a call compile preprocessFile command (and not execVM).
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Weapons
- Command Group: Containers