setRank: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
Lou Montana (talk | contribs) m (Text replacement - "|arg= global |Multiplayer Effects= " to "|arg= global |Multiplayer Arguments= ") |
||
Line 5: | Line 5: | ||
|1.00|Game version= | |1.00|Game version= | ||
|arg= global |Multiplayer | |arg= global |Multiplayer Arguments= | ||
|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 00:11, 22 December 2019
Description
- Description:
- Sets rank of given unit.
Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player setRank "COLONEL"
Additional Information
- See also:
- ranksetUnitRank
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Mar 26, 2009 - 19:24
- Wolfrug
- Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
- Posted on April 12, 2014
- Waffle SS.
- Behavior when used on players in multiplayer seems unpredictable. (ArmA 3 1.00)