setVehicleRadar: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game name" to "|Game name=")
m (Text replacement - "|= Game version" to "|Game version=")
Line 4: Line 4:
| arma3 |Game name=
| arma3 |Game name=


|1.70|= Game version
|1.70|Game version=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 23:20, 1 September 2019

Hover & click on the images for description

Description

Description:
Sets the AI rules of Radar usage (Emission Control). Automatic means Radar switched on only when in Combat. The command doesn't affect player-controlled vehicles.
Groups:
Uncategorised

Syntax

Syntax:
vehicle setVehicleRadar rules
Parameters:
vehicle: Object - an AI-controlled vehicle
rules: Number - a flag, 0 - automatic, 1 - forced on, 2 - forced off
Return Value:
Nothing

Examples

Example 1:
_vehicle setVehicleRadar 1;

Additional Information

See also:
vehicleReportRemoteTargetssetVehicleReportRemoteTargetsvehicleReceiveRemoteTargetssetVehicleReceiveRemoteTargetsvehicleReportOwnPositionsetVehicleReportOwnPositionreportRemoteTargetconfirmSensorTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section