BIS fnc simpleObjectData: Difference between revisions
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* [[String]] - Can be either: | * [[String]] - Can be either: | ||
** Classname of the object; data are retrieved from the config definition. | ** Classname of the object; data are retrieved from the config definition. | ||
** Path to the p3d; verifies and fixes model path format and returns it in an array (index 1).<br | ** Path to the p3d; verifies and fixes model path format and returns it in an array (index 1).<br>It has very limited functionality in this mode as no data can actually be retrieved from model path. | ||
<!-- Return Value jumps up without this atm --> |PARAMETER1= | <!-- Return Value jumps up without this atm --> |PARAMETER1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 12:21, 19 March 2020
Description
- Description:
- Get complete data needed for simple object creation.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [classname] call BIS_fnc_simpleObjectData
- Parameters:
- classname: Object or String:
- Object - Existing object or simple object that will be scanned; if it is a simple object '_reversed' attribute cannot be retrieved
- String - Can be either:
- Classname of the object; data are retrieved from the config definition.
- Path to the p3d; verifies and fixes model path format and returns it in an array (index 1).
It has very limited functionality in this mode as no data can actually be retrieved from model path.
- Object - Existing object or simple object that will be scanned; if it is a simple object '_reversed' attribute cannot be retrieved
- Return Value:
- Array in format [class, model, reversed, verticalOffset, animationAdjustments, hiddenSelections]:
- class: String - class name from CfgVehicles
- model: String - path to the vehicle p3d mode
- reversed: Number - reverse value, to fix orientation
- verticalOffset: Array - vertical offset
- animationAdjustments: Array - animation adjustments
- hiddenSelections: Array - hidden selections
Examples
- Example 1:
["B_Boat_Armed_01_minigun_F"] call BIS_fnc_simpleObjectData;
- Example 2:
[BIS_boat] call BIS_fnc_simpleObjectData;
Additional Information
Notes
-
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