camCommit: Difference between revisions

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m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
m (Text replacement - " <nowiki>[</nowiki>" to " [<nowiki/>")
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[[comment]] "create a camera object";
[[comment]] "create a camera object";
_cam = "camera" [[camCreate]] <nowiki>[</nowiki>[[position]] [[player]] [[select]] 0, [[position]] [[player]] [[select]] 1, 2];
_cam = "camera" [[camCreate]] [<nowiki/>[[position]] [[player]] [[select]] 0, [[position]] [[player]] [[select]] 1, 2];
_cam [[camSetTarget]] [[player]];
_cam [[camSetTarget]] [[player]];
_cam [[cameraEffect]] ["internal", "BACK"];
_cam [[cameraEffect]] ["internal", "BACK"];
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[[comment]] "smoothly move the camera to its new position in 6 seconds";
[[comment]] "smoothly move the camera to its new position in 6 seconds";
_cam [[camSetPos]] <nowiki>[</nowiki>[[position]] [[player]] [[select]] 0, ([[position]] [[player]] [[select]] 1) + 10, 20];
_cam [[camSetPos]] [<nowiki/>[[position]] [[player]] [[select]] 0, ([[position]] [[player]] [[select]] 1) + 10, 20];
_cam [[camCommit]] 6;
_cam [[camCommit]] 6;
[[waitUntil]] { [[camCommitted]] _cam; };</code> |EXAMPLE2=
[[waitUntil]] { [[camCommitted]] _cam; };</code> |EXAMPLE2=

Revision as of 10:38, 19 March 2020

Hover & click on the images for description

Description

Description:
Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For camPrepareXXX commands use camCommitPrepared.
Groups:
Uncategorised

Syntax

Syntax:
camera camCommit time
Parameters:
camera: Object - object of type "camera"
time: Number - time in seconds during which the changes shall be done
Return Value:
Nothing

Examples

Example 1:
SQS; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
Example 2:
SQFprivate "_cam"; comment "create a camera object"; _cam = "camera" camCreate [position player select 0, position player select 1, 2]; _cam camSetTarget player; _cam cameraEffect ["internal", "BACK"]; _cam camCommit 0; comment "smoothly move the camera to its new position in 6 seconds"; _cam camSetPos [position player select 0, (position player select 1) + 10, 20]; _cam camCommit 6; waitUntil { camCommitted _cam; };

Additional Information

See also:
camCommittedcamCommitPrepared

Notes

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Notes

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