currentMuzzle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
Line 40: Line 40:
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 10:14, 6 April 2020

Hover & click on the images for description

Description

Description:
Returns current muzzle of unit's weapon.
This command will return 0 Number if given object is a unit that is in a vehicle.
You can alternatively use _muzzle = weaponState player select 1;
Groups:
Uncategorised

Syntax

Syntax:
currentMuzzle gunner
Parameters:
gunner: Object
Return Value:
String - current muzzle

Examples

Example 1:
_muzzle = currentMuzzle player;
Example 2:
_muzzle = currentMuzzle (gunner (vehicle player));

Additional Information

See also:
currentWeapon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section