triggerTimeoutCurrent: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dt class="note">'''\[\[.*\]\]'''" to "<dt class="note">$1") |
Lou Montana (talk | contribs) m (Fix username deletion mistake) |
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|1.08|Game version= | |1.08|Game version= | ||
|arg= global|Multiplayer Arguments= | |arg= global|Multiplayer Arguments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns current timeout of the given trigger or -1 if countdown is not in progress. | | Returns current timeout of the given trigger or -1 if countdown is not in progress. | ||
{{Important | The trigger could be [[local]] or remote but the result returned by this command will be for the current trigger timeout local to the client that executed the command. See [[createTrigger]] for more info.}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[triggerTimeoutCurrent]] trigger |SYNTAX= | ||
|p1= trigger: [[Object]] - trigger object|PARAMETER1= | |p1= trigger: [[Object]] - trigger object |PARAMETER1= | ||
| [[Number]] - time remaining before trigger activation. | | [[Number]] - time remaining before trigger activation. |RETURNVALUE= | ||
|x1= <code>[[private]] _remaining = [[triggerTimeoutCurrent]] _trigger;</code> |EXAMPLE1= | |||
|x1= <code>_remaining = [[triggerTimeoutCurrent]] _trigger;</code>|EXAMPLE1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[triggerTimeout]], [[setTriggerTimeout]], [[waypointTimeoutCurrent]] |SEEALSO= | | [[triggerTimeout]], [[setTriggerTimeout]], [[waypointTimeoutCurrent]] |SEEALSO= | ||
}} | }} | ||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on November 26, 2013 | <dd class="notedate">Posted on November 26, 2013 | ||
<dt class="note">[[]] | <dt class="note">[[User:Killzone_Kid|Killzone_Kid]] | ||
<dd class="note"> | <dd class="note"> | ||
Triggers have their own schedule. If you create a trigger with timeout and try to read [[triggerTimeoutCurrent]] immediately it will return -1. This is because the countdown will not start until the next scheduled trigger check is due, and this could take up to 0.5 seconds. | Triggers have their own schedule. If you create a trigger with timeout and try to read [[triggerTimeoutCurrent]] immediately it will return -1. This is because the countdown will not start until the next scheduled trigger check is due, and this could take up to 0.5 seconds. | ||
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<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
Revision as of 18:22, 19 May 2020
Description
- Description:
- Returns current timeout of the given trigger or -1 if countdown is not in progress.
- Groups:
- Uncategorised
Syntax
- Syntax:
- triggerTimeoutCurrent trigger
- Parameters:
- trigger: Object - trigger object
- Return Value:
- Number - time remaining before trigger activation.
Examples
- Example 1:
private _remaining = triggerTimeoutCurrent _trigger;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on November 26, 2013
- Killzone_Kid
- Triggers have their own schedule. If you create a trigger with timeout and try to read triggerTimeoutCurrent immediately it will return -1. This is because the countdown will not start until the next scheduled trigger check is due, and this could take up to 0.5 seconds.