Suppression – Arma 3
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==Suppression== | ==Suppression== | ||
* AI which is under fire becomes suppressed and its aim deteriorates. The speed of AI's recovery from the suppression is based on AI's Courage skill. AI with final skill close to 1.0 recovers almost immediately (doesn't suffer much suppression). Conversely just few shots around a 0.2 skilled AI should disturb it | * AI which is under fire becomes suppressed and its aim deteriorates. The speed of AI's recovery from the suppression is based on AI's Courage skill. AI with final skill close to 1.0 recovers almost immediately (doesn't suffer much suppression). Conversely just few shots around a 0.2 skilled AI should disturb it is aiming for longer period (up to ~ 12s). | ||
* When planning a path, the AI will try to avoid beaten zones and areas that are visibly within enemy's fire sectors | * When planning a path, the AI will try to avoid beaten zones and areas that are visibly within enemy's fire sectors | ||
* When suppressed, the AI will try to use smoke grenades to hide their position | * When suppressed, the AI will try to use smoke grenades to hide their position |
Revision as of 16:35, 7 September 2020
Suppression
- AI which is under fire becomes suppressed and its aim deteriorates. The speed of AI's recovery from the suppression is based on AI's Courage skill. AI with final skill close to 1.0 recovers almost immediately (doesn't suffer much suppression). Conversely just few shots around a 0.2 skilled AI should disturb it is aiming for longer period (up to ~ 12s).
- When planning a path, the AI will try to avoid beaten zones and areas that are visibly within enemy's fire sectors
- When suppressed, the AI will try to use smoke grenades to hide their position