soundVolume: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}")
Line 36: Line 36:
[[Category:Scripting Commands OFP 1.96|SOUNDVOLUME]]
[[Category:Scripting Commands OFP 1.96|SOUNDVOLUME]]
[[Category:Scripting Commands OFP 1.46|SOUNDVOLUME]]
[[Category:Scripting Commands OFP 1.46|SOUNDVOLUME]]
[[Category:Scripting Commands Armed Assault|SOUNDVOLUME]]
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands Arma 2|SOUNDVOLUME]]
[[Category:Scripting Commands Arma 2|SOUNDVOLUME]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 05:53, 8 January 2021

Hover & click on the images for description

Description

Description:
Returns the current sound volume (set by fadeSound).
Groups:
Sounds

Syntax

Syntax:
soundVolume
Return Value:
Number

Examples

Example 1:
hint str soundVolume;

Additional Information

See also:
fadeSoundmusicVolumeradioVolumegetAudioOptionVolumes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section