BIS fnc endLoadingScreen: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = GUI |GROUP1=
|gr1 = GUI |GROUP1=
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| Unregister a loading screen. When none other remains, end the loading. |DESCRIPTION=
| Unregister a loading screen. When none other remains, end the loading. |DESCRIPTION=
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| screenId call [[BIS_fnc_endLoadingScreen]] |SYNTAX=
| screenId call [[BIS_fnc_endLoadingScreen]] |SYNTAX=
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| [[Boolean]] - true when unregistered |RETURNVALUE=
| [[Boolean]] - true when unregistered |RETURNVALUE=
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|x1= <code>["myLoadingScreen", "Loading… wait for my splendid™ mission!"] [[call]] [[BIS_fnc_startLoadingScreen]];
|x1= <code>["myLoadingScreen", "Loading… wait for my splendid™ mission!"] [[call]] [[BIS_fnc_startLoadingScreen]];
[[uiSleep]] 3;
[[uiSleep]] 3;
"myLoadingScreen" [[call]] [[BIS_fnc_endLoadingScreen]];</code> |EXAMPLE1=
"myLoadingScreen" [[call]] [[BIS_fnc_endLoadingScreen]];</code> |EXAMPLE1=
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| [[BIS_fnc_startLoadingScreen]], [[startLoadingScreen]], [[endLoadingScreen]] |SEEALSO=
| [[BIS_fnc_startLoadingScreen]], [[startLoadingScreen]], [[endLoadingScreen]] |SEEALSO=

Revision as of 23:10, 16 January 2021

Hover & click on the images for description

Description

Description:
Unregister a loading screen. When none other remains, end the loading.
Execution:
call
Groups:
GUI

Syntax

Syntax:
screenId call BIS_fnc_endLoadingScreen
Parameters:
screenId: String - screen ID, used in BIS_fnc_startLoadingScreen
Return Value:
Boolean - true when unregistered

Examples

Example 1:
["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; uiSleep 3; "myLoadingScreen" call BIS_fnc_endLoadingScreen;

Additional Information

See also:
BIS_fnc_startLoadingScreenstartLoadingScreenendLoadingScreen

Notes

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Notes

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