addSwitchableUnit: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?]]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)]]" to "{{GameCategory|arma2|Scripting Commands}}") |
||
Line 38: | Line 38: | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
{{GameCategory|arma1|Scripting Commands}} | {{GameCategory|arma1|Scripting Commands}} | ||
{{GameCategory|arma2|Scripting Commands}} | |||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 10:32, 8 January 2021
Description
- Description:
- Adds a unit into the list of units available for Team Switch. Units marked as playable in editor are automatically switchable. This command allows to add non-playable unit into array of switchableUnits and make them available for teamSwitch. SP only.
- Groups:
- Team Switch
Syntax
- Syntax:
- addSwitchableUnit unitName
- Parameters:
- unitName: Object
- Return Value:
- Nothing
Examples
- Example 1:
addSwitchableUnit bob
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note