ctrlSetText: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Command|Comments= | {{Command|Comments= | ||
| ofp |Game name= | | ofp |Game name= | ||
Line 11: | Line 10: | ||
|gr1= GUI Control |GROUP1= | |gr1= GUI Control |GROUP1= | ||
| Set the text of a control of the currently active user dialog or display. This command can be used for: static texts, buttons, edit lines and active texts as well as for images, where you can use it to set the image path. | | Set the text of a control of the currently active user dialog or display. This command can be used for: static texts, buttons, edit lines and active texts as well as for images, where you can use it to set the image path. | ||
Line 17: | Line 15: | ||
Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. | Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. | ||
{{Warning | <tt>[[ctrlSetText]] [idc, text]</tt> syntax does not support [[CT_SHORTCUTBUTTON]], but the alternative syntax <tt>control [[ctrlSetText]] text</tt> does.}} |DESCRIPTION= | {{Warning | <tt>[[ctrlSetText]] [idc, text]</tt> syntax does not support [[CT_SHORTCUTBUTTON]], but the alternative syntax <tt>control [[ctrlSetText]] text</tt> does.}} |DESCRIPTION= | ||
| [[ctrlSetText]] [idc, text] |SYNTAX= | | [[ctrlSetText]] [idc, text] |SYNTAX= | ||
Line 28: | Line 25: | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|s2= control [[ctrlSetText]] text |Alternative Syntax= | |s2= control [[ctrlSetText]] text |Alternative Syntax= | ||
Line 37: | Line 33: | ||
|r2= [[Nothing]] |RETURNVALUE2= | |r2= [[Nothing]] |RETURNVALUE2= | ||
|x1= <code>[[ctrlSetText]] [100, "Hello world"]; {{cc|for Dialogs}}</code> |EXAMPLE1= | |x1= <code>[[ctrlSetText]] [100, "Hello world"]; {{cc|for Dialogs}}</code> |EXAMPLE1= | ||
|x2= <code>_control [[ctrlSetText]] "Hello world."; {{cc|for Displays}}</code> |EXAMPLE2= | |x2= <code>_control [[ctrlSetText]] "Hello world."; {{cc|for Displays}}</code> |EXAMPLE2= | ||
| [[ctrlText]] [[ctrlTextSelection]] [[ctrlSetTextSelection]] |SEEALSO= | | [[ctrlText]] [[ctrlTextSelection]] [[ctrlSetTextSelection]] |SEEALSO= |
Revision as of 00:40, 17 January 2021
Description
- Description:
- Set the text of a control of the currently active user dialog or display. This command can be used for: static texts, buttons, edit lines and active texts as well as for images, where you can use it to set the image path. Read Arma: GUI Configuration for more information about user dialogs and controls.
- Groups:
- GUI Control
Syntax
- Syntax:
- ctrlSetText [idc, text]
- Parameters:
- [idc, text]: Array
- idc: Number - control ID
- text: String - text or image path, depending on the control type
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control ctrlSetText text
- Parameters:
- control: Control
- text: String
- Return Value:
- Nothing
Examples
- Example 1:
ctrlSetText [100, "Hello world"]; // for Dialogs
- Example 2:
_control ctrlSetText "Hello world."; // for Displays
Additional Information
- See also:
- ctrlText ctrlTextSelection ctrlSetTextSelection
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands