detach: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Detaches previously attached with [[attachTo]] object. |DESCRIPTION= | | Detaches previously attached with [[attachTo]] object. |DESCRIPTION= | ||
| '''detach''' object |SYNTAX= | | '''detach''' object |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>obj1 [[attachTo]] [player]; | |x1= <code>obj1 [[attachTo]] [player]; | ||
[[detach]] obj1;</code> |EXAMPLE1= | [[detach]] obj1;</code> |EXAMPLE1= | ||
|mp= Only has to be executed on one client. |MPBEHAVIOUR= | |mp= Only has to be executed on one client. |MPBEHAVIOUR= |
Revision as of 00:41, 17 January 2021
Description
- Description:
- Detaches previously attached with attachTo object.
- Multiplayer:
- Only has to be executed on one client.
- Groups:
- Object Manipulation
Syntax
Examples
Additional Information
- See also:
- attachedObjectsattachedToattachTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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