saveProfileNamespace: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
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[[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | [[Category:Arma 2: Operation Arrowhead: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} |
Revision as of 09:00, 9 January 2021
Description
- Description:
- Saves all variables stored in profileNamespace to the (persistently stored) active Profile.
- Groups:
- System
Syntax
- Syntax:
- saveProfileNamespace
- Return Value:
- Nothing
Examples
- Example 1:
profileNamespace setVariable ["TAG_lastPlayerLocation", getPosASL player]; saveProfileNamespace;
Additional Information
- See also:
- profileNamespaceProfile
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- 17:34, 25 November 2011
- Joris
- Variables are also saved when the game is quit.