kbTell: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|eff= glob |effect= | |eff= glob |effect= | ||
| Make the person tell to the receiver the sentence. See [[Conversations]] for more details. |Description= | | Make the person tell to the receiver the sentence. See [[Conversations]] for more details. |Description= | ||
|pr= Two units cannot talk on the same channel at the same time, this can lead to weird effects for non-local listeners; make sure not to use the same channel at the same time in multiplayer. [[radioChannelCreate|Custom channels]] are considered as one channel for this matter. |Problem= | |pr= Two units cannot talk on the same channel at the same time, this can lead to weird effects for non-local listeners; make sure not to use the same channel at the same time in multiplayer. [[radioChannelCreate|Custom channels]] are considered as one channel for this matter. |Problem= | ||
| person [[kbTell]] [receiver, topicName, sentenceClass(, argumentArray1, argumentArray2, (…), forceRadio)] |Syntax= | | person [[kbTell]] [receiver, topicName, sentenceClass(, argumentArray1, argumentArray2, (…), forceRadio)] |Syntax= | ||
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* [[Number]] 1-10 to force use of custom radio channel | * [[Number]] 1-10 to force use of custom radio channel | ||
* [[String]] name of radio channel to use, from: 'GLOBAL', 'SIDE', 'GROUP', 'VEHICLE', 'DIRECT', 'COMMAND' |Parameter 7= | * [[String]] name of radio channel to use, from: 'GLOBAL', 'SIDE', 'GROUP', 'VEHICLE', 'DIRECT', 'COMMAND' |Parameter 7= | ||
|x1= <code>[[player]] [[kbTell]] [BIS_HQ, "myTopic", "playerSentence1"];</code> |Example 1= | |x1= <code>[[player]] [[kbTell]] [BIS_HQ, "myTopic", "playerSentence1"];</code> |Example 1= | ||
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| [[Nothing]] |Return value= | | [[Nothing]] |Return value= | ||
| [[Conversations]], [[kbAddTopic]], [[kbHasTopic]], [[kbReact]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]] |See also= | | [[Conversations]], [[kbAddTopic]], [[kbHasTopic]], [[kbReact]], [[kbRemoveTopic]], [[kbAddDatabase]], [[kbAddDatabaseTargets]], [[FSM]], [[FSM Editor]] |See also= |
Revision as of 01:42, 17 January 2021
Description
- Description:
- Make the person tell to the receiver the sentence. See Conversations for more details.
- Problems:
- Two units cannot talk on the same channel at the same time, this can lead to weird effects for non-local listeners; make sure not to use the same channel at the same time in multiplayer. Custom channels are considered as one channel for this matter.
- Groups:
- Conversations
Syntax
- Syntax:
- person kbTell [receiver, topicName, sentenceClass(, argumentArray1, argumentArray2, (…), forceRadio)]
- Parameters:
- person: Object
- [receiver, topicName, sentenceClass, argumentArray1, argumentArray2, (…), forceRadio]: Array
- receiver: Object
- topicName: String
- sentenceClass: String
- argumentArray1toN (Optional): Array - [argumentName, argumentValue, argumentText, argumentSpeech]:
- forceRadio (Optional): Boolean, Number or String (last value of the array)
- Return Value:
- Nothing
Examples
- Example 1:
player kbTell [BIS_HQ, "myTopic", "playerSentence1"];
- Example 2:
player kbTell [ BIS_HQ, // to "Airstrike", // topic "AirstrikeRequest", // sentence ["Team", {}, "Anvil", ["Anvil"]], // argument 1 ["Location", {}, "Strelka", ["Strelka"]], // argument 2 true]; // use radio
in given .bikb:class AirstrikeRequest { text = "%team requesting close air support at grid %location "; speech[] = { %Team, RequestingCloseAirSupportAtGrid, %Location }; class Arguments { class Team { type = "simple"; }; class Location { type = "simple"; }; }; };
- Example 3:
player kbTell [
BIS_HQ, // to "Airstrike", // topic "AirstrikeRequest", // sentence ["argumentName", argumentValue], // argument 1
true]; // use radio
Additional Information
- See also:
- ConversationskbAddTopickbHasTopickbReactkbRemoveTopickbAddDatabasekbAddDatabaseTargetsFSMFSM Editor
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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