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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Program Flow |GROUP1= | |gr1= Program Flow |GROUP1= | ||
| Assign a user friendly name to the [[Script_(Handle)|VM script]] this command is executed from. | | Assign a user friendly name to the [[Script_(Handle)|VM script]] this command is executed from. | ||
Once name is assigned, it cannot be changed. |DESCRIPTION= | Once name is assigned, it cannot be changed. |DESCRIPTION= | ||
| '''scriptName''' name |SYNTAX= | | '''scriptName''' name |SYNTAX= | ||
Line 29: | Line 26: | ||
|x2= <code>[[scriptName]] [[format]] ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];</code>|EXAMPLE2= | |x2= <code>[[scriptName]] [[format]] ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];</code>|EXAMPLE2= | ||
| [[spawn]], [[execVM]], [[scriptDone]] |SEEALSO= | | [[spawn]], [[execVM]], [[scriptDone]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
<h3 style='display:none'>Notes</h3> | <h3 style='display:none'>Notes</h3> |
Revision as of 02:14, 17 January 2021
Description
- Description:
- Assign a user friendly name to the VM script this command is executed from. Once name is assigned, it cannot be changed.
- Groups:
- Program Flow
Syntax
- Syntax:
- scriptName name
- Parameters:
- name: String -
- Return Value:
- Nothing
Examples
- Example 1:
scriptName "leetScript.sqf";
- Example 2:
scriptName format ["%1ARTY\data\scripts\ARTY_sadarmDeploy.sqf (_this: %1)",_this];
Additional Information
- See also:
- spawnexecVMscriptDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 17:39, 13 June 2009 (CEST)
- Vigilante
-
scriptName is good when you want to load the handle of some spawn or call with some name:
example_scripthandle = [] spawn { scriptName "Example"; systemChat str example_scripthandle; // System: Example }