createVehicle: Difference between revisions

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| [[createUnit]], [[createVehicle array]], [[createVehicleLocal]], [[deleteVehicle]] |= See also
| [[createUnit]], [[createUnit array]], [[createVehicle array]], [[createVehicleLocal]], [[deleteVehicle]] |= See also


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Revision as of 13:35, 13 August 2006

Hover & click on the images for description

Description

Description:
Create an empty vehicle/object of given type on given position. For a full class reference see [[Vehicle Classes]].
Groups:
Uncategorised

Syntax

Syntax:
type createVehicle position
Parameters:
type: String - vehicle/object class name
position: Position - position to create the vehicle at
Return Value:
Object - The created vehicle/object is returned.

Examples

Example 1:
_jeep = "Jeep" createVehicle (position player)

Additional Information

See also:
createUnitcreateUnit arraycreateVehicle arraycreateVehicleLocaldeleteVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 13, 2006 - 12:18
raedor
This command sets the created vehicle not excat on the given position, you have to setPos it there, if accuracy counts.

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