BIS fnc weaponDirectionRelative: Difference between revisions
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{{DISPLAYTITLE:BIS_fnc_weaponDirectionRelative}} | {{DISPLAYTITLE:BIS_fnc_weaponDirectionRelative}} | ||
{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Weapons |GROUP1= | |gr1 = Weapons |GROUP1= | ||
| Returns relative direction vector of given weapon for the given vehicle|= | | Returns relative direction vector of given weapon for the given vehicle|= | ||
| [vehicle, weapon visual] call '''BIS_fnc_weaponDirectionRelative''' |SYNTAX1= | | [vehicle, weapon visual] call '''BIS_fnc_weaponDirectionRelative''' |SYNTAX1= | ||
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|x1=<code>_relweapondir = [tank, "cannon_105mm"] [[call]] [[BIS_fnc_weaponDirectionRelative]];</code>|EXAMPLE1= | |x1=<code>_relweapondir = [tank, "cannon_105mm"] [[call]] [[BIS_fnc_weaponDirectionRelative]];</code>|EXAMPLE1= | ||
| [[BIS_fnc_attachToRelative]], [[BIS_fnc_vectorDirAndUpRelative]], [[weaponDirection]] |SEEALSO= | | [[BIS_fnc_attachToRelative]], [[BIS_fnc_vectorDirAndUpRelative]], [[weaponDirection]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 00:11, 17 January 2021
Description
- Description:
- Returns relative direction vector of given weapon for the given vehicle
- Execution:
- call
- Groups:
- Weapons
Syntax
- Syntax:
- [vehicle, weapon visual] call BIS_fnc_weaponDirectionRelative
- Parameters:
- vehicle: Object - vehicle
- weapon: String - vehicle weapon
- visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
- Return Value:
- Array in format [x,y,z]
Examples
- Example 1:
_relweapondir = [tank, "cannon_105mm"] call BIS_fnc_weaponDirectionRelative;
Additional Information
Notes
-
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