do3DENAction: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
|arma3 | |arma3 | ||
|1.56 | |1.56 | ||
|gr1= Eden Editor | |gr1= Eden Editor | ||
| Performs given [[Eden Editor]] action. | | Performs given [[Eden Editor]] action. | ||
<br><br> | <br><br> | ||
See the [[Eden_Editor:_Actions|list of all actions]]. | See the [[Eden_Editor:_Actions|list of all actions]]. | ||
| [[ | | '''do3DENAction''' action | ||
|p1= action: [[String]] | |||
|x1= <code>[[do3DENAction]] "MissionSave";// saves the scenario </code> | | [[Nothing]] | ||
|x1= <code>[[do3DENAction]] "MissionSave";// saves the scenario </code> | |||
| | | | ||
[[get3DENActionState]] | [[get3DENActionState]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} |
Revision as of 00:28, 18 January 2021
Description
- Description:
- Performs given Eden Editor action.
See the list of all actions. - Groups:
- Eden Editor
Syntax
Examples
- Example 1:
do3DENAction "MissionSave";// saves the scenario
Additional Information
- See also:
- get3DENActionState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes