isIRLaserOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.50 | |0.50 | ||
|gr1 = Lights | |gr1 = Lights | ||
| Returns [[true]] if there is a linked and enabled IR on the given weapon. | | Returns [[true]] if there is a linked and enabled IR on the given weapon. | ||
| unit '''isIRLaserOn''' weapon | | unit '''isIRLaserOn''' weapon | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|p2= weapon: [[String]] | |p2= weapon: [[String]] | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code> | |x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code> | ||
| [[enableIRLasers]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] | | [[enableIRLasers]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:41, 18 January 2021
Description
Syntax
Examples
- Example 1:
player isIRLaserOn currentWeapon player;
Additional Information
Notes
-
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