BIS fnc briefingInit: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.78|Game version=
|1.78


|gr1 = Briefing |GROUP1=
|gr1 = Briefing


| Initialize animated briefing markers.|DESCRIPTION=
| Initialize animated briefing markers.


| marker [[call]] '''BIS_fnc_briefingInit''' |SYNTAX=
| marker [[call]] '''BIS_fnc_briefingInit'''


|p1= marker: [[String]] - Marker to initialise |PARAMETER1=
|p1= marker: [[String]] - Marker to initialise


|x1= "marker_1" [[call]] '''BIS_fnc_briefingInit''';|EXAMPLE1=
|x1= "marker_1" [[call]] '''BIS_fnc_briefingInit''';


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


| [[BIS_fnc_briefingAnimate]] |SEEALSO=
| [[BIS_fnc_briefingAnimate]]
}}
}}



Revision as of 22:39, 17 January 2021

Hover & click on the images for description

Description

Description:
Initialize animated briefing markers.
Execution:
call
Groups:
Briefing

Syntax

Syntax:
marker call BIS_fnc_briefingInit
Parameters:
marker: String - Marker to initialise
Return Value:
Nothing

Examples

Example 1:
"marker_1" call BIS_fnc_briefingInit;

Additional Information

See also:
BIS_fnc_briefingAnimate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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