finishMissionInit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|gr1= System | |gr1= System | ||
| Finish world initialization before mission is launched. | | Finish world initialization before mission is launched. | ||
| '''finishMissionInit''' | | '''finishMissionInit''' | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= [[finishMissionInit]] | |x1= [[finishMissionInit]] | ||
| [[startLoadingScreen]], [[endLoadingScreen]] | | [[startLoadingScreen]], [[endLoadingScreen]] | ||
}} | }} | ||
Revision as of 00:35, 18 January 2021
Description
- Description:
- Finish world initialization before mission is launched.
- Groups:
- System
Syntax
- Syntax:
- finishMissionInit
- Return Value:
- Nothing
Examples
- Example 1:
- finishMissionInit
Additional Information
- See also:
- startLoadingScreenendLoadingScreen
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: System
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands