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Lou Montana (talk | contribs) m (Text replacement - "\| *(Comments|COMMENTS|Game name|Game version|GROUP[0-9]|(Example|EXAMPLE) ?[0-9]|SEEALSO|PROBLEMS?|MP|MULTIPLAYER|DESCRIPTION|EXEC|SYNTAX[0-9]?|RETURNVALUE ?[0-9]?) *= " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...) |
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Revision as of 15:34, 17 January 2021
Description
- Description:
- Returns a negation of Boolean expression. That means true becomes false and vice versa.
- Groups:
- VariablesMath
Syntax
Examples
- Example 1:
- The code
_a = alive player; if (!_a) then { hint "The player is dead!"; }
is the same as_a = alive player; if not (_a) then { hint "The player is dead!"; }
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Variables
- Command Group: Math
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands