BIS fnc 3DENVisionMode: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
||
Line 27: | Line 27: | ||
[[Category:Functions|{{uc:3DENVisionMode}}]] | [[Category:Functions|{{uc:3DENVisionMode}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:3DENVisionMode}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:3DENVisionMode}}]] |
Revision as of 00:45, 18 January 2021
Description
- Description:
- Toggle or set Eden Editor vision mode. Has to be executed while Eden interface is opened.
- Execution:
- call
- Groups:
- Eden Editor
Syntax
- Syntax:
- mode call BIS_fnc_3DENVisionMode
- Parameters:
- mode: Number - Can be:
- -2: restore the current mode
- -1: toggle mode
- 0: Normal
- 1: Night vision
- 2: Thermal
- Return Value:
- Number - Selected mode
Examples
- Example 1:
_mode = 0 call BIS_fnc_3DENVisionMode;
Additional Information
- See also:
- Eden EditorBIS_fnc_3DENCameraBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorial
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note